jonbhanson / flutter_native_splash

Automatically generates native code for adding splash screens in Android and iOS. Customize with specific platform, background color and splash image.
https://pub.dev/packages/flutter_native_splash
MIT License
1.3k stars 203 forks source link

Issue when run the package #544

Closed khsh90 closed 1 year ago

khsh90 commented 1 year ago

Dear support ; good day

kindly when after follow the procedures and in instruction , we receive this issue and crashed the app .

FAILURE: Build failed with an exception.

BUILD FAILED in 55s Exception: Gradle task assembleDebug failed with exit code 1

my pubspec.yaml as below :

name: zimbabwe_border_posts_feedback
description: A new Flutter project.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: 'none' # Remove this line if you wish to publish to pub.dev

# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1

environment:
  sdk: '>=2.19.6 <3.0.0'

# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
  device_preview: ^1.1.0
  flutter:
    sdk: flutter

  # The following adds the Cupertino Icons font to your application.
  # Use with the CupertinoIcons class for iOS style icons.
  cupertino_icons: ^1.0.2

dev_dependencies:
  flutter_test:
    sdk: flutter
  flutter_native_splash: ^2.2.19
  flutter_launcher_icons: ^0.13.0

  # The "flutter_lints" package below contains a set of recommended lints to
  # encourage good coding practices. The lint set provided by the package is
  # activated in the `analysis_options.yaml` file located at the root of your
  # package. See that file for information about deactivating specific lint
  # rules and activating additional ones.
  flutter_lints: ^2.0.0

# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec

# The following section is specific to Flutter packages.

flutter_native_splash:
  android: false 
  ios: false 
  web: true
  color: "#ffffff"
  image: assets/images/splash.png
  branding: assets/images/splash.png
  color_dark: "#121212"
  image_dark: assets/images/splash.png
  branding_dark: assets/images/splash.png

  android_12:
    image: assets/images/splash.png
    icon_background_color: "#ffffff"
    image_dark: assets/images/splash.png
    icon_background_color_dark: "#121212"

flutter_icons:
  android: true
  ios: false
  image_path: "assets/images/icon.png"
  min_sdk_android: 21 # android min sdk min:16, default 21
  web:
    generate: true
    image_path: "assets/images/icon.png"
    background_color: "#ffffff"
    theme_color: "#ffffff"
  windows:
    generate: true
    image_path: "assets/images/icon.png"
    icon_size: 48 # min:48, max:256, default: 48
  macos:
    generate: false
    image_path: "assets/images/icon.png"

flutter:

  # The following line ensures that the Material Icons font is
  # included with your application, so that you can use the icons in
  # the material Icons class.
  uses-material-design: true

  # To add assets to your application, add an assets section, like this:
  assets:
      - assets/images/ZIMBABWEBorderPostsLogo.png
      - assets/images/facespng/

  # An image asset can refer to one or more resolution-specific "variants", see
  # https://flutter.dev/assets-and-images/#resolution-aware

  # For details regarding adding assets from package dependencies, see
  # https://flutter.dev/assets-and-images/#from-packages

  # To add custom fonts to your application, add a fonts section here,
  # in this "flutter" section. Each entry in this list should have a
  # "family" key with the font family name, and a "fonts" key with a
  # list giving the asset and other descriptors for the font. For
  # example:
  # fonts:
  #   - family: Schyler
  #     fonts:
  #       - asset: fonts/Schyler-Regular.ttf
  #       - asset: fonts/Schyler-Italic.ttf
  #         style: italic
  #   - family: Trajan Pro
  #     fonts:
  #       - asset: fonts/TrajanPro.ttf
  #       - asset: fonts/TrajanPro_Bold.ttf
  #         weight: 700
  #
  # For details regarding fonts from package dependencies,
  # see https://flutter.dev/custom-fonts/#from-packages

your action please

jonbhanson commented 1 year ago

I tried your configuration but was unable to replicate that error. Can you please supply a minimal project that replicates this error?

jonbhanson commented 1 year ago

Closed due to inactivity. Feel free to reopen if you are still having a problem.

jelenv commented 5 months ago

I had the same issue. In my case it was caused by corrupted installation of SDK platform for API 31. Solution was to do a clean reinstall of the "Android 12.0 API 31" SDK platform.

divan commented 5 months ago

@trits thank you! I would have never even guessed to look for solution there, but it worked for me.

Seems like this android_12: configuration requires fully installed Android 12 31 SDK to work 🤔

That's what I had before: Screenshot 2024-01-26 at 12 42 21

After uninstalling and installing again SDK: Screenshot 2024-01-26 at 12 44 30