Open phasermaniac83 opened 3 years ago
Perhaps the game is directly talking to the mouse instead of using INT 33h (some do that), or you booted into a disk image which. The bus mouse interface is relative motion only. There is also lack of mouse interrupt handling at this moment in PC-98 mode.
The game is Dead of the brain. I changed int33 to false but I get the same behaviour. To boot it I use this: [autoexec] imgmount 0 doba.hdm -t floppy -fs none imgmount 1 dobb.hdm -t floppy -fs none BOOT -L a
Thanks
Hi! I was trying to use a lightgun to control the pointer in pc-98 emulation but I can't. In msdos mode, it works in windowed mode, if I don't capture mouse, the host pointer fits with the guest one. In pc98 mode, if I don't capture mouse, mouse buttons works but pointer won't move. If I capture mouse, I goes crazy (absolute-retalive problem I guess) I tried the new raw_mouse_input = true, but doesn't seem to help in this. Any clue? thanks!