Closed digistorm79 closed 1 year ago
This may be related to Touhou Project 1 where the orb is stuck in the air, rolling left to right, and never falls downward.
Update: In the current version (0.84.0) the benchmark - just like Quake - works perfectly with the "normal" cpu core. With the dynamic core, it crashes with a black screen, just like a lot of other applications since version 0.84.0.
I believe I may be seeing something similar to your latest update on the Raspberry Pi 4. Tested with the latest commit and 0.84.2. I also tested with a couple older versions. I could have sworn I had Quake running on the Raspberry Pi 4 with the dynamic core but none of the versions I compiled worked. Some failed in ways different to the below.
Here are my tests:
Normal core:
Dynamic core:
Dynamic core, FPU disabled:
Dynamic core, SDL2:
I've also attached logs of Quake starting with the dynamic core and the normal core:
quake-dynamic.txt quake-normal.txt
Amusing Note: It seems Quake will try to open a file named "emu387.dxe". I tried a few versions that I found on the web but have not been able to make it do anything.
EDIT:
There may be multiple problems here. If I set use dynamic core with paging on = false
then I get the following results on dynamic core:
It is fixed in version 2023.03.31
Code of Conduct & Contributing Guidelines
Have you checked that no other similar bug report(s) already exists?
What operating system(s) this bug have occurred on?
macOS Monterey 12.3.1 running on M1 Pro
What version(s) of DOSBox-X have this bug?
0.83.24 macOS ARM build
Describe the bug
When running the PC Player Benchmark from PhilsComputerLabs DOSBench pack, it does not apply the camera position. The whole scene runs viewed straight from above. It looks like it miscalculates or ignores a certain calculation during the 3D transform. This seems to correlate with other reported bugs of Quake not launching and some FPU bug when running Windows 98.
Expected behavior
On the Intel build, running with Rosetta 2, the benchmark runs as expected. Or any other machine running DOSBox, or any real PC.
Steps to reproduce the behaviour
Used configuration
No response
Emulator log
Additional context
The bug appears with any type of core and any type of emulated CPU.