joncampbell123 / dosbox-x

DOSBox-X fork of the DOSBox project
GNU General Public License v2.0
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princess maker 2 (chinese) fails to load game data #3471

Open shamanlim2 opened 2 years ago

shamanlim2 commented 2 years ago

Code of Conduct & Contributing Guidelines

Have you checked that no other similar bug report(s) already exists?

What operating system(s) this bug have occurred on?

Windows 10 21H1

What version(s) of DOSBox-X have this bug?

0.83.17 sdl1, 0.83.25 sdl1

Describe the bug

It works at 0.83.16 sdl1. But upgrading to 0.83.17 sdl1/0.83.25 sdl1, it will freeze at loading game data.

Expected behavior

LOG: pixratio 1.000, dw false, dh false LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI) LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI) LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI) LOG: Aspect ratio: 640 x 480 xToY=1.333 yToX=0.750 LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI) LOG: 186596718 ALL:Sysex message size 6 LOG: 186654819 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186674767 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186686747 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186713329 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186717120 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186719949 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186724113 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186727067 ERROR BIOS:INT15:Unknown call ax=5000 LOG: 186731182 ERROR BIOS:INT15:Unknown call ax=5000

Steps to reproduce the behaviour

1.run dosbox-x 2.mount c d:\dosgame\princess2 3 c: 4 pm2

Used configuration

# This is the configuration file for DOSBox-X 0.83.12. (Please use the latest version of DOSBox-X)
# Lines starting with a # are comment lines and are ignored by DOSBox-X.
# They are used to (briefly) document the effect of each option.
# To write out ALL options, use command 'config -all' with -wc or -writeconf options.

[sdl]
#        fullscreen: Start DOSBox-X directly in fullscreen. (Press [F11/F12]+F to go back)
#        fulldouble: Use double buffering in fullscreen. It can reduce screen flickering, but it can also result in a slow DOSBox-X.
#    fullresolution: What resolution to use for fullscreen: original, desktop or a fixed size (e.g. 1024x768).
#                        Using your monitor's native resolution with aspect=true might give the best results.
#                        If you end up with small window on a large screen, try an output different from surface.
#  windowresolution: Scale the window to this size IF the output device supports hardware scaling.
#                        (output=surface does not!)
#    windowposition: Set the window position at startup in the positionX,positionY format (e.g.: 1300,200)
#           display: Specify a screen/display number to use for a multi-screen setup (0 = default).
#            output: What video system to use for output (openglnb = OpenGL nearest; openglpp = OpenGL perfect; ttf = TrueType font output).
#                      Possible values: default, surface, overlay, ttf, opengl, openglnb, openglhq, openglpp, ddraw, direct3d.
#          autolock: Mouse will automatically lock, if you click on the screen. (Press CTRL-F10 to unlock)
# clip_mouse_button: Select the mouse button or use arrow keys for the shared clipboard copy/paste function.
#                      The default mouse button is "right", which means using the right mouse button to select text, copy to and paste from the host clipboard.
#                      Set to "middle" to use the middle mouse button, "arrows" to use arrow keys instead of a mouse button, or "none" to disable this feature.
#                      Possible values: none, middle, right, arrows.
# clip_key_modifier: Change the keyboard modifier for the shared clipboard copy/paste function using a mouse button or arrow keys.
#                      The default modifier is "shift" (both left and right shift keys). Set to "none" if no modifier is desired.
#                      Possible values: none, ctrl, lctrl, rctrl, alt, lalt, ralt, shift, lshift, rshift, ctrlalt, ctrlshift, altshift, lctrlalt, lctrlshift, laltshift, rctrlalt, rctrlshift, raltshift.
#   clip_paste_bios: Specify whether to use BIOS keyboard functions for the clipboard pasting instead of the keystroke method.
#                      For pasting clipboard text into Windows 3.x/9x applications (e.g. Notepad), make sure to use the keystroke method.
#                      Possible values: true, false, 1, 0, default.
#  clip_paste_speed: Set keyboard speed for pasting text from the shared clipboard.
#                      If the default setting of 30 causes lost keystrokes, increase the number.
#                      Or experiment with decreasing the number for applications that accept keystrokes quickly.
#       sensitivity: Mouse sensitivity. The optional second parameter specifies vertical sensitivity (e.g. 100,-50).
#   mouse_emulation: When is mouse emulated ?
#                      integration: when not locked
#                      locked:      when locked
#                      always:      every time
#                      never:       at no time
#                      If disabled, the mouse position in DOSBox-X is exactly where the host OS reports it.
#                      When using a high DPI mouse, the emulation of mouse movement can noticeably reduce the
#                      sensitiveness of your device, i.e. the mouse is slower but more precise.
#                      Possible values: integration, locked, always, never.
#   mouse_wheel_key: Convert mouse wheel movements into keyboard presses such as arrow keys.
#                      0: disabled; 1: up/down arrows; 2: left/right arrows; 3: PgUp/PgDn keys.
#                      Putting a minus sign in front will disable the conversion for guest systems.
#       waitonerror: Wait before closing the console if DOSBox-X has an error.
#          priority: Priority levels for DOSBox-X. Second entry behind the comma is for when DOSBox-X is not focused/minimized.
#                        pause is only valid for the second entry.
#                      Possible values: lowest, lower, normal, higher, highest, pause.
#        mapperfile: File used to load/save the key/event mappings from. Resetmapper only works with the default value.
#      usescancodes: Avoid usage of symkeys, might not work on all operating systems.
#                      If set to "auto" (default), it is enabled for SDL1 and non-US keyboards.
#                      Possible values: true, false, 1, 0, auto.
#          titlebar: Change the string displayed in the DOSBox-X title bar.
#         showbasic: If set, DOSBox-X will show basic information including the DOSBox-X version number and current running speed in the title bar.
#       showdetails: If set, DOSBox-X will show the cycles count (FPS) and emulation speed relative to realtime in the title bar.
#          showmenu: Whether to show the menu bar (if supported). Default true.
fullscreen        = false
fulldouble        = false
fullresolution    = desktop
windowresolution  = original
windowposition    = -
display           = 0
output            = opengl
autolock          = false
clip_mouse_button = right
clip_key_modifier = shift
clip_paste_bios   = default
clip_paste_speed  = 30
sensitivity       = 100
mouse_emulation   = locked
mouse_wheel_key   = -1
waitonerror       = true
priority          = higher,normal
mapperfile        = mapper-dosbox-x.map
usescancodes      = auto
titlebar          = 
showbasic         = true
showdetails       = false
showmenu          = true

[log]
# logfile: file where the log messages will be saved to
logfile = 

[dosbox]
#              language: Select another language file.
#                 title: Additional text to place in the title bar of the window.
#          fastbioslogo: If set, DOSBox-X will skip the BIOS screen by activating fast BIOS logo mode (without 1-second pause).
#           startbanner: If set (default), DOSBox-X will display the welcome banner when it starts.
#      bannercolortheme: You can specify a different background color theme for the welcome banner from the default one.
#                          Possible values: default, black, red, green, yellow, blue, magenta, cyan, white.
#             dpi aware: Set this option (auto by default) to indicate to your OS that DOSBox-X is DPI aware.
#                          If it is not set, Windows Vista/7/8/10 and higher may upscale the DOSBox-X window
#                          on higher resolution monitors which is probably not what you want.
#                          Possible values: true, false, 1, 0, auto.
#          quit warning: Set this option to indicate whether DOSBox-X should show a warning message when the user tries to close its window.
#                          If set to auto (default), DOSBox-X will warn if a DOS program, game or a guest system is currently running.
#                          If set to autofile, DOSBox-X will warn if there are open file handles or a guest system is currently running.
#                          Possible values: true, false, 1, 0, auto, autofile.
# show advanced options: If set, the Configuration Tool will display all config options (including advanced ones) by default.
#               hostkey: By default, DOSBox-X uses the mapper-defined host key, which defaults to F11 on Windows and F12 on other platforms.
#                          You may alternatively specify a host key with this setting and bypass the host key as defined in the mapper.
#                          This can also be done from the menu ("Main" => "Select host key").
#                          Possible values: ctrlalt, ctrlshift, altshift, mapper.
#       mapper send key: Select the key the mapper SendKey function will send.
#                          Possible values: winlogo, winmenu, alttab, ctrlesc, ctrlbreak, ctrlaltdel.
#      synchronize time: If set, DOSBox-X will try to automatically synchronize time with the host, unless you decide to change the date/time manually.
#               machine: The type of machine DOSBox-X tries to emulate.
#                          Possible values: hercules, cga, cga_mono, cga_rgb, cga_composite, cga_composite2, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, amstrad, pc98, pc9801, pc9821, fm_towns, mcga, mda.
#              captures: Directory where things like wave, midi, screenshot get captured.
#              autosave: Enable the auto-save state feature. Specify a time interval in seconds, and optionally a save slot or start and end save slots.
#                          For example, "autosave=10 11-20" will set a 10-second time interval for auto-saving, and the save slots used will be between 11 and 20.
#                          You can additionally specify up to 9 programs for this feature, e.g. "autosave=10 11-20 EDIT:21-30 EDITOR:35" for "EDIT" and "EDITOR".
#                          Putting a minus sign (-) before the time interval causes the auto-saving function to not be activated at start.
#              saveslot: Select the default save slot (1-100) to save/load states.
#              savefile: Select the default save file to save/load states. If specified it will be used instead of the save slot.
#            saveremark: If set, the save state feature will ask users to enter remarks when saving a state.
#        forceloadstate: If set, DOSBox-X will load a saved state even if it finds there is a mismatch in the DOSBox-X version, machine type, program name and/or the memory size.
#               memsize: Amount of memory DOSBox-X has in megabytes.
#                          This value is best left at its default to avoid problems with some games,
#                          although other games and applications may require a higher value.
#                          Programs that use 286 protected mode like Windows 3.0 in Standard Mode may crash with more than 15MB.
#            nocachedir: If set, MOUNT commands will mount with -nocachedir (disable directory caching) by default.
#           freesizecap: If set to "cap" (="true"), the value of MOUNT -freesize will apply only if the actual free size is greater than the specified value.
#                          If set to "relative", the value of MOUNT -freesize will change relative to the specified value.
#                          If set to "fixed" (="false"), the value of MOUNT -freesize will be a fixed one to be reported all the time.
#                          Possible values: true, false, fixed, relative, cap, 2, 1, 0.
language              = 
title                 = Princess Maker 2
fastbioslogo          = false
startbanner           = true
bannercolortheme      = default
dpi aware             = auto
quit warning          = auto
show advanced options = false
hostkey               = mapper
mapper send key       = ctrlaltdel
synchronize time      = false
machine               = svga_s3
captures              = capture
autosave              = 
saveslot              = 1
savefile              = 
saveremark            = true
forceloadstate        = false
memsize               = 2
nocachedir            = false
freesizecap           = cap

[video]
#                vmemsize: Amount of video memory in megabytes.
#                              The maximum resolution and color depth the svga_s3 will be able to display
#                              is determined by this value.
#                              -1: auto (vmemsizekb is ignored)
#                              0: 512k (800x600  at 256 colors) if vmemsizekb=0
#                              1: 1024x768  at 256 colors or 800x600  at 64k colors
#                              2: 1600x1200 at 256 colors or 1024x768 at 64k colors or 640x480 at 16M colors
#                              4: 1600x1200 at 64k colors or 1024x768 at 16M colors
#                              8: up to 1600x1200 at 16M colors
#                            For build engine games, use more memory than in the list above so it can
#                            use triple buffering and thus won't flicker.
#                            
#              vmemsizekb: Amount of video memory in kilobytes, in addition to vmemsize.
# high intensity blinking: Set to false if you want to see high-intensity background colors instead of blinking foreground text.
#                            This option has no effect in PC-98 and some other video modes.
vmemsize                = -1
vmemsizekb              = 0
high intensity blinking = true

[pc98]
#     pc-98 BIOS copyright string: If set, the PC-98 BIOS copyright string is placed at E800:0000. Enable this for software that detects PC-98 vs Epson.
#                  pc-98 fm board: In PC-98 mode, selects the FM music board to emulate.
#                                    Possible values: auto, off, false, board14, board26k, board86, board86c.
#          pc-98 enable 256-color: Allow 256-color graphics mode if set, disable if not set
#           pc-98 enable 16-color: Allow 16-color graphics mode if set, disable if not set
#               pc-98 enable grcg: Allow GRCG graphics functions if set, disable if not set
#                pc-98 enable egc: Allow EGC graphics functions if set, disable if not set
#                 pc-98 bus mouse: Enable PC-98 bus mouse emulation. Disabling this option does not disable INT 33h emulation.
# pc-98 force ibm keyboard layout: Force to use a default keyboard layout like IBM US-English for PC-98 emulation.
#                                    Will only work with apps and games using BIOS for keyboard.
pc-98 BIOS copyright string     = false
pc-98 fm board                  = auto
pc-98 enable 256-color          = true
pc-98 enable 16-color           = true
pc-98 enable grcg               = true
pc-98 enable egc                = true
pc-98 bus mouse                 = true
pc-98 force ibm keyboard layout = false

[render]
#        frameskip: How many frames DOSBox-X skips before drawing one.
#           aspect: Aspect ratio correction mode. Can be set to the following values:
#                       'false' (default):
#                           'direct3d'/opengl outputs: image is simply scaled to full window/fullscreen size, possibly resulting in disproportional image
#                           'surface' output: it does no aspect ratio correction (default), resulting in disproportional images if VGA mode pixel ratio is not 4:3
#                       'true':
#                           'direct3d'/opengl outputs: uses output driver functions to scale / pad image with black bars, correcting output to proportional 4:3 image
#                               In most cases image degradation should not be noticeable (it all depends on the video adapter and how much the image is upscaled).
#                               Should have none to negligible impact on performance, mostly being done in hardware
#                               For the pixel-perfect scaling (output=openglpp), it is recommended to enable this whenever the emulated display has an aspect ratio of 4:3
#                           'surface' output: inherits old DOSBox aspect ratio correction method (adjusting rendered image line count to correct output to 4:3 ratio)
#                               Due to source image manipulation this mode does not mix well with scalers, i.e. multiline scalers like hq2x/hq3x will work poorly
#                               Slightly degrades visual image quality. Has a tiny impact on performance
#                               When using xBRZ scaler with 'surface' output, aspect ratio correction is done by the scaler itself, so none of the above apply
#                       'nearest':
#                           'direct3d'/opengl outputs: not available, fallbacks to 'true' mode automatically
#                           'surface' output: scaler friendly aspect ratio correction, works by rescaling rendered image using nearest neighbor scaler
#                               Complex scalers work. Image quality is on par with 'true' mode (and better with scalers). More CPU intensive than 'true' mode
#                               When using xBRZ scaler with 'surface' output, aspect ratio correction is done by the scaler itself, so it fallbacks to 'true' mode
#                       'bilinear':
#                           'direct3d'/opengl outputs: not available, fallbacks to 'true' mode automatically
#                           'surface' output: scaler friendly aspect ratio correction, works by rescaling rendered image using bilinear scaler
#                               Complex scalers work. Image quality is much better, should be on par with using 'direct3d' output + 'true' mode
#                               Very CPU intensive, high end CPU may be required
#                               When using xBRZ scaler with 'surface' output, aspect ratio correction is done by the scaler itself, so it fallbacks to 'true' mode
#                     Possible values: false, true, 0, 1, yes, no, nearest, bilinear.
#             euro: Display Euro symbol instead of the specified ASCII character (33-255).
#                     For example, setting it to 128 allows Euro symbol to be displayed instead of C-cedilla.
#       doublescan: If set, doublescanned output emits two scanlines for each source line, in the
#                     same manner as the actual VGA output (320x200 is rendered as 640x400 for example).
#                     If clear, doublescanned output is rendered at the native source resolution (320x200 as 320x200).
#                     This affects the raster PRIOR to the software or hardware scalers. Choose wisely.
#                     For pixel-perfect scaling (output=openglpp), it is recommended to turn this option off.
#           scaler: Scaler used to enlarge/enhance low resolution modes. If 'forced' is appended,
#                     then the scaler will be used even if the result might not be desired.
#                     To fit a scaler in the resolution used at full screen may require a border or side bars.
#                     To fill the screen entirely, depending on your hardware, a different scaler/fullresolution might work.
#                     Scalers should work with most output options, but they are ignored for openglpp and TrueType font outputs.
#                     Possible values: none, normal2x, normal3x, normal4x, normal5x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x, gray, gray2x, hardware_none, hardware2x, hardware3x, hardware4x, hardware5x, xbrz, xbrz_bilinear.
#         glshader: Path to GLSL shader source to use with OpenGL output ("none" to disable, or "default" for default shader).
#                     Can be either an absolute path, a file in the "glshaders" subdirectory of the DOSBox-X configuration directory,
#                     or one of the built-in shaders (e.g. "sharp" for the pixel-perfect scaling mode):
#                     advinterp2x, advinterp3x, advmame2x, advmame3x, rgb2x, rgb3x, scan2x, scan3x, tv2x, tv3x, sharp.
#      pixelshader: Set Direct3D pixel shader program (effect file must be in Shaders subdirectory). If 'forced' is appended,
#                     then the pixel shader will be used even if the result might not be desired.
#          autofit: Best fits image to window
#                     - Intended for output=direct3d, fullresolution=original, aspect=true
#   monochrome_pal: Specify the color of monochrome display.
#                     Possible values: green, amber, gray, white
#                     Append 'bright' for a brighter look.
#                     Possible values: green, amber, gray, white.
#         ttf.font: Specifies a TrueType font to use for the TTF output. If not specified, the built-in TrueType font will be used.
#                     Either a font name or full font path can be specified. If file ends with the .TTF extension then the extension can be omitted.
#                     For a font name or relative path, directories such as the working directory and default system font directory will be searched.
#                     For example, setting it to "consola" or "consola.ttf" will use the Consola font; similar for other TTF fonts.
# ttf.outputswitch: Specifies the output that DOSBox-X should switch to from the TTF output when a graphical mode is requiested, or auto for automatic selection.
#                     Possible values: auto, surface, opengl, openglnb, openglhq, openglpp, direct3d.
#      ttf.winperc: Specifies the window percentage for the TTF output (100 = full screen). Ignored if the ttf.ptsize setting is specified.
#       ttf.ptsize: Specifies the font point size for the TTF output. If specified (minimum: 9), it will override the ttf.winperc setting.
#         ttf.lins: Specifies the number of rows on the screen for the TTF output (0 = default).
#         ttf.cols: Specifies the number of columns on the screen for the TTF output (0 = default).
#           ttf.wp: You can specify a word processor for the TTF output (WP=WordPerfect, WS=WordStar, XY=XyWrite) and optionally also a version number.
#                     For example, WP6 will set the word processor as WordPerfect 6, and XY4 will set the word processor as XyWrite 4.
#                     Word processor-specific features like on-screen text styles and 512-character font will be enabled based on this.
#       ttf.blinkc: If set to true, the cursor blinks for the TTF output; setting it to false will turn the blinking off.
#                     You can also change the blinking rate by setting an interger between 1 (fastest) and 7 (slowest), or 0 for no cursor.
frameskip        = 0
aspect           = false
euro             = -1
doublescan       = true
scaler           = none
glshader         = none
pixelshader      = none
autofit          = true
monochrome_pal   = green
ttf.font         = 
ttf.outputswitch = auto
ttf.winperc      = 60
ttf.ptsize       = 0
ttf.lins         = 0
ttf.cols         = 0
ttf.wp           = 
ttf.blinkc       = true

[vsync]
# vsyncmode: Synchronize vsync timing to the host display. Requires calibration within DOSBox-X.
#              Possible values: off, on, force, host.
# vsyncrate: Vsync rate used if vsync is enabled. Ignored if vsyncmode is set to host (win32).
#              Possible values:.
vsyncmode = off
vsyncrate = 75

[cpu]
#       core: CPU Core used in emulation. auto will switch to dynamic if available and appropriate.
#               For the dynamic core, both dynamic_x86 and dynamic_rec are supported (dynamic_x86 is preferred).
#               Windows 95 or other preemptive multitasking OSes will not work with the dynamic_rec core.
#               Possible values: auto, dynamic, dynamic_x86, dynamic_nodhfpu, dynamic, dynamic_rec, normal, full, simple.
#        fpu: Enable FPU emulation
#    cputype: CPU Type used in emulation. auto emulates a 486 which tolerates Pentium instructions.
#               Possible values: auto, 8086, 8086_prefetch, 80186, 80186_prefetch, 286, 286_prefetch, 386, 386_prefetch, 486old, 486old_prefetch, 486, 486_prefetch, pentium, pentium_mmx, ppro_slow.
#     cycles: Amount of instructions DOSBox-X tries to emulate each millisecond.
#               Setting this value too high results in sound dropouts and lags.
#               Cycles can be set in 3 ways:
#                 'auto'          tries to guess what a game needs.
#                                 It usually works, but can fail for certain games.
#                 'fixed #number' will set a fixed amount of cycles. This is what you usually
#                                 need if 'auto' fails (Example: fixed 4000).
#                 'max'           will allocate as much cycles as your computer is able to
#                                 handle.
#               Possible values: auto, fixed, max.
#    cycleup: Amount of cycles to decrease/increase with the mapped keyboard shortcut.
#  cycledown: Setting it lower than 100 will be a percentage.
#    apmbios: Emulate Advanced Power Management (APM) BIOS calls.
# isapnpbios: Emulate ISA Plug & Play BIOS. Enable if using DOSBox-X to run a PnP aware DOS program or if booting Windows 9x.
#               Do not disable if Windows 9x is configured around PnP devices, you will likely confuse it.
core       = auto
fpu        = true
cputype    = auto
cycles     = 12000
cycleup    = 10
cycledown  = 20
apmbios    = true
isapnpbios = true

[keyboard]
#            aux: Enable emulation of the 8042 auxiliary port. PS/2 mouse emulation requires this to be enabled.
#                   You should enable this if you will be running Windows ME or any other OS that does not use the BIOS to receive mouse events.
# controllertype: Type of keyboard controller (and keyboard) attached.
#                   auto     Automatically pick according to machine type
#                   at       AT (PS/2) type keyboard
#                   xt       IBM PC/XT type keyboard
#                   pcjr     IBM PCjr type keyboard (only if machine=pcjr)
#                   pc98     PC-98 keyboard emulation (only if machine=pc98)
#                   Possible values: auto, at, xt, pcjr, pc98.
#      auxdevice: Type of PS/2 mouse attached to the AUX port
#                   Possible values: none, 2button, 3button, intellimouse, intellimouse45.
aux            = true
controllertype = auto
auxdevice      = intellimouse

[voodoo]
# voodoo_card: Enable support for the 3dfx Voodoo card.
#                Possible values: false, software, opengl, auto.
#       glide: Enable Glide emulation (Glide API passthrough to the host).
#                Requires a Glide wrapper - glide2x.dll (Windows), libglide2x.so (Linux), or libglide2x.dylib (macOS).
#      splash: Show 3dfx splash screen for Glide emulation (Windows; requires 3dfxSpl2.dll).
voodoo_card = auto
glide       = false
splash      = true

[mixer]
#    nosound: Enable silent mode, sound is still emulated though.
# swapstereo: Swaps the left and right stereo channels.
#       rate: Mixer sample rate, setting any device's rate higher than this will probably lower their sound quality.
#  blocksize: Mixer block size, larger blocks might help sound stuttering but sound will also be more lagged.
#               Possible values: 1024, 2048, 4096, 8192, 512, 256.
nosound    = false
swapstereo = false
rate       = 44100
blocksize  = 1024

[midi]
#          mpu401: Type of MPU-401 to emulate.
#                    Possible values: intelligent, uart, none.
#         mpubase: The IO address of the MPU-401.
#                    Set to 0 to use a default I/O address.
#                    300h to 330h are for use with IBM PC mode.
#                    C0D0h to F8D0h (in steps of 800h) are for use with NEC PC-98 mode (MPU98).
#                    80D2h through 80DEh are for use with NEC PC-98 Sound Blaster 16 MPU-401 emulation.
#                    If not assigned (0), 330h is the default for IBM PC and E0D0h is the default for PC-98.
#                    Possible values: 0, 300, 310, 320, 330, 332, 334, 336, 340, 360, c0d0, c8d0, d0d0, d8d0, e0d0, e8d0, f0d0, f8d0, 80d2, 80d4, 80d6, 80d8, 80da, 80dc, 80de.
#      mididevice: Device that will receive the MIDI data from MPU-401.
#                    Possible values: default, win32, alsa, oss, coreaudio, coremidi, mt32, synth, fluidsynth, timidity, none.
#      midiconfig: Special configuration options for the device driver. This is usually the id or part of the name of the device you want to use
#                    (find the id/name with mixer/listmidi).
#                    Or in the case of coreaudio or synth, you can specify a soundfont here.
#                    When using a Roland MT-32 rev. 0 as midi output device, some games may require a delay in order to prevent 'buffer overflow' issues.
#                    In that case, add 'delaysysex', for example: midiconfig=2 delaysysex
#                    See the README/Manual for more details.
#      samplerate: Sample rate for MIDI synthesizer, if applicable.
#                    Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#          mpuirq: MPU-401 IRQ. -1 to automatically choose.
#     mt32.romdir: Name of the directory where MT-32 Control and PCM ROM files can be found. Emulation requires these files to work.
#                      Accepted file names are as follows:
#                        MT32_CONTROL.ROM or CM32L_CONTROL.ROM - control ROM file.
#                        MT32_PCM.ROM or CM32L_PCM.ROM - PCM ROM file.
#    fluid.driver: Driver to use with Fluidsynth, not needed under Windows. Available drivers depend on what Fluidsynth was compiled with.
#                    Possible values: pulseaudio, alsa, oss, coreaudio, dsound, portaudio, sndman, jack, file, default.
# fluid.soundfont: Soundfont (.SF2 or .SF3) to use with Fluidsynth. One must be specified (e.g. GeneralUser_GS.sf2).
mpu401          = intelligent
mpubase         = 0
mididevice      = default
midiconfig      = 
samplerate      = 44100
mpuirq          = -1
mt32.romdir     = 
fluid.driver    = default
fluid.soundfont = 

[sblaster]
#                       sbtype: Type of Sound Blaster to emulate. 'gb' is Game Blaster.
#                                 Possible values: sb1, sb2, sbpro1, sbpro2, sb16, sb16vibra, gb, ess688, reveal_sc400, none.
#                       sbbase: The IO address of the Sound Blaster.
#                                 220h to 2E0h are for use with IBM PC Sound Blaster emulation.
#                                 D2h to DEh are for use with NEC PC-98 Sound Blaster 16 emulation.
#                                 Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, d2, d4, d6, d8, da, dc, de.
#                          irq: The IRQ number of the Sound Blaster. Set to -1 to start DOSBox-X with the IRQ unassigned
#                                 Possible values: 7, 5, 3, 9, 10, 11, 12.
#                          dma: The DMA number of the Sound Blaster. Set to -1 to start DOSBox-X with the DMA unassigned
#                                 Possible values: 1, 5, 0, 3, 6, 7.
#                         hdma: The High DMA number of the Sound Blaster. Set to -1 to start DOSBox-X with the High DMA unassigned
#                                 Possible values: 1, 5, 0, 3, 6, 7.
#               enable speaker: Start the DOS virtual machine with the Sound Blaster speaker enabled.
#                                 Sound Blaster Pro and older cards have a speaker disable/enable command.
#                                 Normally the card boots up with the speaker disabled. If a DOS game or demo
#                                 attempts to play without enabling the speaker, set this option to true to
#                                 compensate. This setting has no meaning if emulating a Sound Blaster 16 card.
#                      sbmixer: Allow the Sound Blaster mixer to modify the DOSBox-X mixer.
#                      oplmode: Type of OPL emulation. On 'auto' the mode is determined by the 'sbtype' setting.
#                                 All OPL modes are AdLib-compatible, except for 'cms' (set 'sbtype=none' with 'cms' for a Game Blaster).
#                                 Possible values: auto, cms, opl2, dualopl2, opl3, opl3gold, none, hardware, hardwaregb.
#                       oplemu: Provider for the OPL emulation. 'compat' might provide better quality.
#                                 'nuked' is the most accurate (but the most CPU-intensive). See oplrate as well.
#                                 Possible values: default, compat, fast, nuked, mame, opl2board, opl3duoboard.
#                      oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
#                                 Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.
#                      oplport: Serial port of the OPL2 Audio Board when oplemu=opl2board, opl2mode will become 'opl2' automatically.
#                 hardwarebase: base address of the real hardware Sound Blaster:
#                                 210,220,230,240,250,260,280
#                     goldplay: Enable goldplay emulation.
# blaster environment variable: Whether or not to set the BLASTER environment variable automatically at startup
sbtype                       = sb16
sbbase                       = 220
irq                          = 7
dma                          = 1
hdma                         = 5
enable speaker               = false
sbmixer                      = true
oplmode                      = auto
oplemu                       = default
oplrate                      = 44100
oplport                      = com17
hardwarebase                 = 220
goldplay                     = true
blaster environment variable = true

[gus]
#               gus: Enable the Gravis Ultrasound emulation.
#           gusrate: Sample rate of Ultrasound emulation.
#                      Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#        gusmemsize: Amount of RAM on the Gravis Ultrasound in KB. Set to -1 for default.
# gus master volume: Master Gravis Ultrasound GF1 volume, in decibels. Reducing the master volume can help with games or demoscene productions where the music is too loud and clipping
#           gusbase: The IO base address of the Gravis Ultrasound.
#                      Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300, 210, 230, 250.
#            gusirq: The IRQ number of the Gravis Ultrasound.
#                      Possible values: 5, 3, 7, 9, 10, 11, 12.
#            gusdma: The DMA channel of the Gravis Ultrasound.
#                      Possible values: 3, 0, 1, 5, 6, 7.
#           gustype: Type of Gravis Ultrasound to emulate.
#                      classic             Original Gravis Ultrasound chipset
#                      classic37           Original Gravis Ultrasound with ICS Mixer (rev 3.7)
#                      max                 Gravis Ultrasound MAX emulation (with CS4231 codec)
#                      interwave           Gravis Ultrasound Plug & Play (interwave)
#                      Possible values: classic, classic37, max, interwave.
#          ultradir: Path to Ultrasound directory. In this directory
#                      there should be a MIDI directory that contains
#                      the patch files for GUS playback. Patch sets used
#                      with Timidity should work fine.
gus               = false
gusrate           = 44100
gusmemsize        = -1
gus master volume = 0.00
gusbase           = 240
gusirq            = 5
gusdma            = 3
gustype           = classic
ultradir          = C:\ULTRASND

[innova]
#     innova: Enable the Innovation SSI-2001 emulation.
# samplerate: Sample rate of Innovation SSI-2001 emulation
#               Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#    sidbase: SID base port (typically 280h).
#               Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
#    quality: Set SID emulation quality level (0 to 3).
#               Possible values: 0, 1, 2, 3.
innova     = false
samplerate = 22050
sidbase    = 280
quality    = 0

[speaker]
#    pcspeaker: Enable PC-Speaker emulation.
#       pcrate: Sample rate of the PC-Speaker sound generation.
#                 Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#        tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
#                 Possible values: auto, on, off.
#    tandyrate: Sample rate of the Tandy 3-Voice generation.
#                 Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#       disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).
#     ps1audio: Enable PS1 audio emulation.
#                 Possible values: on, off.
# ps1audiorate: Sample rate of the PS1 audio emulation.
#                 Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
pcspeaker    = true
pcrate       = 44100
tandy        = auto
tandyrate    = 44100
disney       = false
ps1audio     = off
ps1audiorate = 22050

[joystick]
# joysticktype: Type of joystick to emulate: auto (default),
#                 none (disables joystick emulation),
#                 2axis (supports two joysticks),
#                 4axis (supports one joystick, first joystick used),
#                 4axis_2 (supports one joystick, second joystick used),
#                 fcs (Thrustmaster), ch (CH Flightstick).
#                 auto chooses emulation depending on real joystick(s).
#                 (Remember to reset DOSBox-X's mapperfile if you saved it earlier)
#                 Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
#        timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
#     autofire: continuously fires as long as you keep the button pressed.
#       swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
#   buttonwrap: enable button wrapping at the number of emulated buttons.
joysticktype = auto
timed        = true
autofire     = false
swap34       = false
buttonwrap   = false

[mapper]
# joy1deadzone0-: deadzone for joystick 1 axis 0-
# joy1deadzone0+: deadzone for joystick 1 axis 0+
# joy1deadzone1-: deadzone for joystick 1 axis 1-
# joy1deadzone1+: deadzone for joystick 1 axis 1+
# joy1deadzone2-: deadzone for joystick 1 axis 2-
# joy1deadzone2+: deadzone for joystick 1 axis 2+
# joy1deadzone3-: deadzone for joystick 1 axis 3-
# joy1deadzone3+: deadzone for joystick 1 axis 3+
# joy1deadzone4-: deadzone for joystick 1 axis 4-
# joy1deadzone4+: deadzone for joystick 1 axis 4+
# joy1deadzone5-: deadzone for joystick 1 axis 5-
# joy1deadzone5+: deadzone for joystick 1 axis 5+
# joy1deadzone6-: deadzone for joystick 1 axis 6-
# joy1deadzone6+: deadzone for joystick 1 axis 6+
# joy1deadzone7-: deadzone for joystick 1 axis 7-
# joy1deadzone7+: deadzone for joystick 1 axis 7+
# joy2deadzone0-: deadzone for joystick 2 axis 0-
# joy2deadzone0+: deadzone for joystick 2 axis 0+
# joy2deadzone1-: deadzone for joystick 2 axis 1-
# joy2deadzone1+: deadzone for joystick 2 axis 1+
# joy2deadzone2-: deadzone for joystick 2 axis 2-
# joy2deadzone2+: deadzone for joystick 2 axis 2+
# joy2deadzone3-: deadzone for joystick 2 axis 3-
# joy2deadzone3+: deadzone for joystick 2 axis 3+
# joy2deadzone4-: deadzone for joystick 2 axis 4-
# joy2deadzone4+: deadzone for joystick 2 axis 4+
# joy2deadzone5-: deadzone for joystick 2 axis 5-
# joy2deadzone5+: deadzone for joystick 2 axis 5+
# joy2deadzone6-: deadzone for joystick 2 axis 6-
# joy2deadzone6+: deadzone for joystick 2 axis 6+
# joy2deadzone7-: deadzone for joystick 2 axis 7-
# joy2deadzone7+: deadzone for joystick 2 axis 7+
joy1deadzone0- = 0.60
joy1deadzone0+ = 0.60
joy1deadzone1- = 0.60
joy1deadzone1+ = 0.60
joy1deadzone2- = 0.60
joy1deadzone2+ = 0.60
joy1deadzone3- = 0.60
joy1deadzone3+ = 0.60
joy1deadzone4- = 0.60
joy1deadzone4+ = 0.60
joy1deadzone5- = 0.60
joy1deadzone5+ = 0.60
joy1deadzone6- = 0.60
joy1deadzone6+ = 0.60
joy1deadzone7- = 0.60
joy1deadzone7+ = 0.60
joy2deadzone0- = 0.60
joy2deadzone0+ = 0.60
joy2deadzone1- = 0.60
joy2deadzone1+ = 0.60
joy2deadzone2- = 0.60
joy2deadzone2+ = 0.60
joy2deadzone3- = 0.60
joy2deadzone3+ = 0.60
joy2deadzone4- = 0.60
joy2deadzone4+ = 0.60
joy2deadzone5- = 0.60
joy2deadzone5+ = 0.60
joy2deadzone6- = 0.60
joy2deadzone6+ = 0.60
joy2deadzone7- = 0.60
joy2deadzone7+ = 0.60

[serial]
#       serial1: serial1-9 -- set type of device connected to the serial (COM) port.
#                  Can be disabled, dummy, file, modem, nullmodem, directserial.
#                  Additional parameters must be in the same line in the form of
#                  parameter:value. Parameter for all types is irq (optional).
#                  for file: specify an output file
#                  Additional parameters:
#                      timeout:<milliseconds> = how long to wait before closing the file on inactivity (default:0),
#                      squote to use single quotes instad of double quotes for quoted program commands.
#                      shellhide to hide the command window when opening programs on the Windows platform.
#                      openwith:<program>: start a program to open the output file.
#                      openerror:<program>: start a program to open the output file if an error had occurred.
#                  for directserial: realport (required), rxdelay (optional).
#                                   (realport:COM1 realport:ttyS0).
#                  for modem: listenport (optional).
#                  for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
#                                 transparent, port, inhsocket, nonlocal (all optional).
#                                 connections are limited to localhost unless you specify nonlocal:1
#                  Example: serial1=modem listenport:5000
#                  Note: COM1-4 are standard COM ports in DOS, whereas COM5-9 are extended COM ports.
#                        You can optionally specify base addresses and IRQs for them with base: and irq: options.
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial2: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial3: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial4: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial5: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial6: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial7: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial8: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
#       serial9: see serial1
#                  Possible values: dummy, disabled, modem, nullmodem, serialmouse, directserial, log, file.
# phonebookfile: File used to map fake phone numbers to addresses.
serial1       = dummy
serial2       = dummy
serial3       = disabled
serial4       = disabled
serial5       = disabled
serial6       = disabled
serial7       = disabled
serial8       = disabled
serial9       = disabled
phonebookfile = phonebook-dosbox-x.txt

[parallel]
# parallel1: parallel1-9 -- set type of device connected to the parallel (LPT) port.
#              Can be:
#                 reallpt (direct parallel port passthrough),
#                 file (records data to a file or passes it to a device),
#                 printer (virtual dot-matrix printer, see [printer] section)
#                     disney (attach Disney Sound Source emulation to this port)
#              Additional parameters must be in the same line in the form of
#              parameter:value.
#                for reallpt:
#                Windows:
#                  realbase (the base address of your real parallel port).
#                    Default: 378
#                  ecpbase (base address of the ECP registers, optional).
#                Linux: realport (the parallel port device i.e. /dev/parport0).
#                for file:
#                  dev:<devname> (i.e. dev:lpt1) to forward data to a device,
#                  or append:<file> appends data to the specified file.
#                  Without the above parameters data is written to files in the capture dir.
#                  Additional parameters:
#                  timeout:<milliseconds> = how long to wait before closing the file on inactivity (default:0 or 500),
#                  squote to use single quotes instad of double quotes for quoted program commands.
#                  shellhide to hide the command window when opening programs on the Windows platform.
#                  addFF to add a formfeed when closing, addLF to add a linefeed if the app doesn't.
#                  cp:<codepage number> to perform codepage translation, i.e. cp:437
#                  openps:<program>: start a program to open the file if the print output is detected to be PostScript.
#                  openpcl:<program>: start a program to open the file if the print output is detected to be PCL.
#                  openwith:<program>: start a program to open the file in all other conditions.
#                  openerror:<program>: start a program to open the file if an error had occurred.
#                for printer:
#                  printer still has it's own configuration section above.
#              Note: LPT1-3 are standard LPT ports in DOS, whereas LPT4-9 are extended LPT ports.
#                    You can optionally specify base addresses and IRQs for them with base: and irq: options.
# parallel2: see parallel1
# parallel3: see parallel1
# parallel4: see parallel1
# parallel5: see parallel1
# parallel6: see parallel1
# parallel7: see parallel1
# parallel8: see parallel1
# parallel9: see parallel1
#    dongle: Enable dongle
parallel1 = printer
parallel2 = disabled
parallel3 = disabled
parallel4 = disabled
parallel5 = disabled
parallel6 = disabled
parallel7 = disabled
parallel8 = disabled
parallel9 = disabled
dongle    = false

[printer]
#     printer: Enable printer emulation.
#         dpi: Resolution of printer (default 360).
#       width: Width of paper in 1/10 inch (default 85 = 8.5'').
#      height: Height of paper in 1/10 inch (default 110 = 11.0'').
# printoutput: Output method for finished pages:
#                  png     : Creates PNG images (default)
#                  ps      : Creates PostScript
#                  bmp     : Creates BMP images (very huge files, not recommended)
#                  printer : Send to an actual printer in Windows (specify a printer, or Print dialog will appear)
#   multipage: Adds all pages to one PostScript file or printer job until CTRL-F2 is pressed.
#      device: Specify the Windows printer device to use. You can see the list of devices from the Help
#                  menu ('List printer devices') or the Status Window. Then make your choice and put either
#                  the printer device number (e.g. 2) or your printer name (e.g. Microsoft Print to PDF).
#                  Leaving it empty will show the Windows Print dialog (or '-' for showing once).
#     docpath: The path (directory) where the output files are stored.
#    fontpath: The path (directory) where the printer fonts (courier.ttf, ocra.ttf, roman.ttf, sansserif.ttf, script.ttf) are located.
#    openwith: Start the specified program to open the output file.
#   openerror: Start the specified program to open the output file if an error had occurred.
#   shellhide: If set, the command window will be hidden for openwith/openerror options on the Windows platform.
#     timeout: (in milliseconds) if nonzero: the time the page will be ejected automatically after when no more data arrives at the printer.
printer     = true
dpi         = 360
width       = 85
height      = 110
printoutput = printer
multipage   = false
device      = -
docpath     = .
fontpath    = FONTS
openwith    = 
openerror   = 
shellhide   = false
timeout     = 0

[dos]
#                             xms: Enable XMS support.
#                     xms handles: Number of XMS handles available for the DOS environment, or 0 to use a reasonable default
# shell configuration as commands: Allow entering dosbox-x.conf configuration parameters as shell commands to get and set settings.
#                                    This is disabled by default to avoid conflicts between commands and executables.
#                                    It is recommended to get and set dosbox-x.conf settings using the CONFIG command instead.
#                                    Compatibility with DOSBox SVN can be improved by enabling this option.
#                             hma: Report through XMS that HMA exists (not necessarily available)
#                        ansi.sys: If set (by default), ANSI.SYS emulation is on. If clear, ANSI.SYS is not emulated and will not appear to be installed.
#                                    NOTE: This option has no effect in PC-98 mode where MS-DOS systems integrate ANSI.SYS into the DOS kernel.
#                           share: Report SHARE.EXE as resident. This will allow file locking to be performed, although not all SHARE functions are emulated.
#               file access tries: If a positive integer is set, DOSBox-X will try to read/write/lock files directly on mounted local drives for the specified number of times before failing on Windows systems.
#              network redirector: Report DOS network redirector as resident. This will allow the host name to be returned unless the secure mode is enabled.
#                                    Set either "ipx=true" in [ipx] section or "ne2000=true" in [ne2000] section for a full network redirector environment.
#                minimum mcb free: Minimum free segment value to leave free. At startup, the DOS kernel will allocate memory
#                                    up to this point. This can be used to deal with EXEPACK issues or DOS programs that cannot
#                                    be loaded too low in memory. If you want more free conventional memory to be reported,
#                                    you can for example set its value to 1.
#                            dosv: Enable DOS/V emulation and specify which version to emulate. This option is intended for
#                                    use with games or software originating from Asia that use the double byte character set
#                                    encodings and the DOS/V extensions to display Japanese, Chinese, or Korean text.
#                                    Note that enabling DOS/V replaces 80x25 text mode (INT 10h mode 3) with a EGA/VGA graphics
#                                    mode that emulates text mode to display the characters and may be incompatible with non-Asian
#                                    software that assumes direct access to the text mode via segment 0xB800.
#                                    WARNING: This option is very experimental at this time.
#                                    Possible values: off, japanese, chinese, korean.
#                             ems: Enable EMS support. The default (=true) provides the best
#                                    compatibility but certain applications may run better with
#                                    other choices, or require EMS support to be disabled (=false)
#                                    to work at all.
#                                    Possible values: true, emsboard, emm386, false, 1, 0.
#                             umb: Enable UMB support.
#                    quick reboot: If set, the DOS restart call will reboot the emulated DOS (integrated DOS or guest DOS) instead of the virtual machine.
#                                    
#                             ver: Set DOS version. Specify as major.minor format. A single number is treated as the major version (compatible with LFN support). Common settings are:
#                                    auto (or unset)                  Pick a DOS kernel version automatically
#                                    3.3                              MS-DOS 3.3 emulation (not tested!)
#                                    5.0                              MS-DOS 5.0 emulation (recommended for DOS gaming)
#                                    6.22                             MS-DOS 6.22 emulation
#                                    7.0                              MS-DOS 7.0 (or Windows 95 pure DOS mode) emulation
#                                    7.1                              MS-DOS 7.1 (or Windows 98 pure DOS mode) emulation
#                                    Long filename (LFN) support will be enabled with a reported DOS version of 7.0 or higher with "lfn=auto" (default).
#                                    Similarly, FAT32 disk images will be supported with a reported DOS version of 7.1 or higher.
#                                    
#                             lfn: Enable long filename support. If set to auto (default), it is enabled if the reported DOS version is at least 7.0.
#                                    If set to autostart, the builtin VER command won't activate/disactivate LFN support according to the reported DOS version.
#                                    Possible values: true, false, 1, 0, auto, autostart.
#                       automount: Enable automatic drive mounting in Windows.
#                    automountall: Automatically mount all available Windows drives at start.
#                    mountwarning: If set, a warning will be displayed if you try to mount C:\ in Windows or / in other platforms.
#                  autofixwarning: If set to true or both, DOSBox-X will show messages when trying to automatically fix the "Packed file is corrupt" error.
#                                    If set to false or none, DOSBox-X will not show such messages on the screen when the error occurred.
#                                    If set to "a20fix" or "loadfix", DOSBox-X will show the message for the a20fix or the loadfix only.
#                                    Possible values: true, false, 1, 0, both, a20fix, loadfix, none.
#                        startcmd: Allow starting Windows programs or commands to run on the Windows host including the use of START command.
#                       startwait: Specify whether DOSBox-X should wait for the Windows applications after they are started.
#                      startquiet: If set, before launching Windows applications to run on the host DOSBox-X will not show messages like "Now run it as a Windows application".
#                           int33: Enable INT 33H for mouse support.
#                  keyboardlayout: Language code of the keyboard layout (or none).
#     dos clipboard device enable: If enabled, a DOS device will be added for bidirectional communications with the shared clipboard.
#                                    Setting to "read" will only allow read access, and setting to "write" will only allow write access.
#                                    Setting to "full" or "true" enables both; setting to "false" or "disabled" disables the access or device.
#                                    The default device name is CLIP$, but can be changed with the "dos clipboard device name" setting below.
#       dos clipboard device name: Set DOS device name (up to 8 characters) for bidirectional communications with the shared clipboard.
#                                    If unset or invalid, the default name CLIP$ will be used (e.g. "TYPE CLIP$" shows the clipboard contents).
#                                    It has no effect if "dos clipboard device enable" is disabled, and it is deactivated if the secure mode is enabled.
#               dos clipboard api: If set, DOS APIs for communications with the Windows clipboard will be enabled for shared clipboard communications.
xms                             = true
xms handles                     = 0
shell configuration as commands = false
hma                             = true
ansi.sys                        = true
share                           = true
file access tries               = 0
network redirector              = true
minimum mcb free                = 0
dosv                            = off
ems                             = true
umb                             = true
quick reboot                    = false
ver                             = 7.1
lfn                             = auto
automount                       = true
automountall                    = false
mountwarning                    = true
autofixwarning                  = true
startcmd                        = false
startwait                       = true
startquiet                      = false
int33                           = true
keyboardlayout                  = auto
dos clipboard device enable     = false
dos clipboard device name       = CLIP$
dos clipboard api               = true

[ipx]
# ipx: Enable ipx over UDP/IP emulation.
ipx = false

[ne2000]
#  ne2000: Enable NE2000 Ethernet emulation.
# nicbase: The base address of the NE2000 board.
#  nicirq: The interrupt it uses. Note serial2 uses IRQ3 as default.
# backend: The backend (pcap or slirp) used for Ethernet emulation.
ne2000  = false
nicbase = 300
nicirq  = 3
backend = pcap

[ethernet, pcap]
# realnic: Specifies which of your host network interfaces is used for pcap.
#            Write 'list' here to see the list of devices from the Help
#            menu ('List network interfaces') or from the Status Window.
#            Then make your choice and put either the interface number
#            (e.g. 2) or a part of your adapters name (e.g. VIA here).
realnic = list

[ethernet, slirp]
#    ipv4_network: The IPv4 network the guest and host services are on.
#    ipv4_netmask: The netmask for the IPv4 network.
#       ipv4_host: The address of the guest on the IPv4 network.
# ipv4_nameserver: The address of the nameserver service provided by the host on the IPv4 network.
# ipv4_dhcp_start: The start address used for DHCP by the host services on the IPv4 network.
ipv4_network    = 10.0.2.0
ipv4_netmask    = 255.255.255.0
ipv4_host       = 10.0.2.2
ipv4_nameserver = 10.0.2.3
ipv4_dhcp_start = 10.0.2.15

[ide, primary]
# enable: Enable IDE interface
#    pnp: List IDE device in ISA PnP BIOS enumeration
enable = true
pnp    = true

[ide, secondary]
enable = true
pnp    = true

[ide, tertiary]
enable = false
pnp    = true

[ide, quaternary]
enable = false
pnp    = true

[ide, quinternary]
enable = false
pnp    = true

[ide, sexternary]
enable = false
pnp    = true

[ide, septernary]
enable = false
pnp    = true

[ide, octernary]
enable = false
pnp    = true

[fdc, primary]
# enable: Enable floppy controller interface
#    pnp: List floppy controller in ISA PnP BIOS enumeration
#   mode: Floppy controller mode. What the controller acts like.
#             ps2                          PS/2 mode (most common)
#             ps2_model30                  PS/2 model 30
#             at                           AT mode
#             xt                           PC/XT mode
enable = false
pnp    = true
mode   = ps2

[4dos]
rem = This section is the 4DOS.INI file, if you use 4DOS as the command shell

[config]
#       rem: Records comments (remarks).
#     break: Sets or clears extended CTRL+C checking.
#              Possible values: on, off.
#   numlock: Sets the initial state of the NumLock key.
#              Possible values: on, off, .
#     shell: Specifies the command shell (COMMAND.COM or 4DOS.COM).
#       dos: Reports whether DOS occupies HMA and allocates UMB memory (if available).
#      fcbs: Number of FCB handles available to DOS programs (1-255).
#     files: Number of file handles available to DOS programs (8-255).
#   country: The country code for date/time formats and optionally the code page for TTF output.
# lastdrive: The maximum drive letter that can be accessed by programs.
#              Possible values: a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p, q, r, s, t, u, v, w, x, y, z.
rem         = This section is DOS's CONFIG.SYS file, not all CONFIG.SYS options supported
break       = off
numlock     = 
shell       = 
dos         = high, umb
fcbs        = 100
files       = 200
country     = 
lastdrive   = a
set path    = Z:\
set prompt  = $P$G
set temp    = 
install     = 
installhigh = 
device      = 
devicehigh  = 

[autoexec]
# Lines in this section will be run at startup.
# You can put your MOUNT lines here.

Emulator log

LOG: pixratio 1.000, dw false, dh false
LOG: Aspect ratio: 640 x 480  xToY=1.333 yToX=0.750
LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI)
LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI)
LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI)
LOG: Aspect ratio: 640 x 480  xToY=1.333 yToX=0.750
LOG: Screen report: Method 'Win98base' (1920.000 x 1080.000 pixels) at (0.000 x 0.000) (508.000 x 285.750 mm) (20.000 x 11.250 in) (96.000 x 96.000 DPI)
LOG:  146100762       ALL:Sysex message size 6

Additional context

No response

grapeli commented 2 years ago

I downloaded the game from here.

It starts. It works. I tested under the version dosbox-x 0.83.26-git SDL2 linux.

divinemiao commented 2 years ago

I downloaded the game from here.

It starts. It works. I tested under the version dosbox-x 0.83.26-git SDL2 linux.

It works on English version of PM2, but freezes on loading data on Chinese version:(

divinemiao commented 2 years ago

i finally found the solution: switch dosbox-x to Chinese environment and it works...

hizukiayaka commented 4 months ago

It could be solved with

[config]                                                                                                                                                                                                
country=81,950

You may also need a new font here https://dosbox-x.com/wiki/Guide%3AEast-Asian-language-support-in-DOSBox%E2%80%90X