Open Torinde opened 1 year ago
Right now DOSBox-X only supports emulating the original Voodoo 1. Although I have heard it told that Glide games targeting later Voodoo Glide versions can work, if you use the Glide pass-through feature in combination with something like nGlide. But I have no experience with it.
But none of that would help with D3D.
Originally posted by @rderooy in https://github.com/joncampbell123/dosbox-x/discussions/3866#discussioncomment-4294153
D3D works per @kjliew comment linked above:
Originally posted by @Torinde in https://github.com/joncampbell123/dosbox-x/discussions/3866#discussioncomment-4294383
As mentioned in a comment at #3405 - current Voodoo emulation allows Voodoo drivers with D3D support to be used. Per Wikipedia that means:
As the performance of Voodoo2 and Banshee is similar - can Banshee be added to the supported models, so that D3D 6.0 acceleration works?
Do the regular 3dfx drivers work both with pass-through? Or only with emulated Voodoo?
Originally posted by @Torinde in https://github.com/joncampbell123/dosbox-x/discussions/3866