Open Pawlicker opened 11 months ago
The installer also seems to determine the default drive letter to install to using an API not yet implemented (note the @ at sign for drive letter).
Ah, the HD installer insists that it install to drive A.
The game requires the 386SX style linear framebuffer just below 16MB. If you set memsize below 15MB (I'm using memsize=12) the graphics work.
DOSBox-X does not fully emulate the ISA memory hole in a way PC-98 games can pick up when memsize >= 15.
Although the intro video is jumpy as hell, so some other timing issue is there.
It booted fine on MS-DOS6.2 guest with 86PCM when memsize set to <=14. Intro plays not so bad.
https://github.com/joncampbell123/dosbox-x/assets/68574602/2242ef76-5e14-4595-909a-7771dfc3d3fb
On np21/w it works fine even memory size is more than 32MB (just wanted to say it works since @Pawlicker says it doesn't).
I just added an option to emulate the 15MB ISA memory hole, which is now on by default for PC-98 and should allow games like this to display something even if memsize >= 15.
If I use the installer to setup the game with no music or sound, the cutscene runs fast but never skips or stutters. Hm.
The game's intro FMV appears to use IRQ 0 (PIT timer) but for whatever reason it's running the timer interrupt somewhere between 3x and 4x fast.
What doesn't help is the "Undocumented PC-98 collection vol 2" documentation for the "Timer Control Unit" seems to have gotten the BIOS data area bit backwards from bus frequency. I can see 8MHz / 4 = 2MHz and 10MHz / 4 = 5MHz / 2 = 2.5MHz but the way it's documented makes much less sense.
The input clock described in Undocumented PC-98 maybe wrong.
According to PC-9800 Technical databook Hardware edition, it is as follows.
And PC9801 programmer's bible mentions the same.
The input clock described in Undocumented PC-98 maybe wrong.
According to PC-9800 Technical databook Hardware edition, it is as follows.
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And PC9801 programmer's bible mentions the same.
That's exactly what I thought. A clock divider is a lot simpler when it's divide by 2 or 4. Even if it gives the IBM PC a funny CPU clock rate like 4.77MHz. That's the only way the clocks and timer rates make sense.
Describe the bug
So the port of System Shock to the NEC PC-9821 was dumped and unforuntately it does not work in either NP21w or Dosbox-X, while working on the real hardware. On DOSBox-X, audio works but nothing is displayed on the video output whatsoever.
Steps to reproduce the behaviour
Install System Shock for the PC-98 (https://archive.org/details/systemshock_202310) to a virtual HDD, and try to launch it either normally or with the shock95.bat file.
Expected behavior
What operating system(s) this bug have occurred on?
OpenSuse Tumbleweed
What version(s) of DOSBox-X have this bug?
Current version
Used configuration
No response
Output log
No response
Additional information
This port is finicky to get working on real HW (I mean, it is from the same people who did the PC-98 port of DOOM), it does want dos16m set and it uses mmm.exe as the mouse driver. It also requires the System Shock CD in any CD drive to seek files.
Have you checked that no similar bug report(s) exist?
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