Open vinceho opened 6 years ago
This is related to S3 hardware acceleration?
It is known that some S3 blit ROPs aren't implemented in DOSBox-X (inherited from DOSBox).
For reference, similar rendering errors can happen with "Creative Writer" in the basement section of the game.
In the game War Wind (demo here https://archive.org/details/WarWind_1020), the alpha blending doesn't seem to work. With hardware DirectDraw acceleration enabled (set in dxdiag), much of the rendered graphics are black blocks.
However, the game renders properly with hardware DirectDraw acceleration off.
This is tested in Windows 95.