Closed joncox123 closed 3 weeks ago
If the LGM travels to commit an action, but the action is not able to be completed, the client still plays the action sound. The actionFailed parameter from the server is either not being properly set or not being respected on the client.
fixed by setting actionFailed = True for the else condition of each action state branch
If the LGM travels to commit an action, but the action is not able to be completed, the client still plays the action sound. The actionFailed parameter from the server is either not being properly set or not being respected on the client.