Closed ArthurBn closed 9 years ago
Hi! I had similar problems when my device had issues with Internet connection.
The thing is, my device don't have internet problems, and I just tried on another device, but I get the same problem. (Samsung Galaxy Tab 2 and Tab S).
Edit : My bad, it was like you said, the internet connection was slower than I though on the tablet (even if it worked really fast on my PC :s). So now, with a better connection the problem is solved, thanks!
Hello, I'm working on Unity 4.6.3, on an Android application.
The map work fine in Unity (in editor), but not in Android. By not working I mean that I can see the buttons but I don't see any map tiles. The DebugLogs are telling me that everything is working :
(TestMap.cs )
Debug.Log("DEBUG: file doesn't exist: " + newfilepath); Debug.Log("DEBUG: will write: '" + filepath + "' to: '" + newfilepath + "'"); Debug.Log("DEBUG: exists: " + newfilepath); Debug.Log("DEBUG: using MBTiles file: " + filepath);
All these messages are showing, so it should work correctly but nothing is showing on Android.
So if you know what the problem can be, please let me know =).
And thanks in advance for your answers.