jonhoo / inferno

A Rust port of FlameGraph
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Lower level API to flamegraph renderer #270

Open stepancheg opened 1 year ago

stepancheg commented 1 year ago

Current API only accepts strings.

Would be helpful if it could accept something like:

struct Tree {
  value_excluding_children: u64,
  label: String,
  subtrees: Vec<Tree>,
  node_type: NodeType, // kernel, library, ...
  ...
}

When flamegraph is generated programmatically, converting to string and back makes code less type safe (e.g. strings may be not escaped correctly).

But eventually API could be evolved to provide more detailed information. In particular, in out setup we measure both number of bytes and number of chunks.

Such API can be extended to provide labels to nodes. So it would still take value_excluding_children to compute width, but Tree could have additional node like extra: String which would be shown when clicked, and we could place number of chunks or any other text info into that extra field.

jonhoo commented 1 year ago

It's a good idea! This is basically a duplicate of https://github.com/jonhoo/inferno/issues/164, which in turn really comes down to https://github.com/jonhoo/inferno/issues/30. It's something I would love for us to add, but that I also don't have the spare cycles to implement myself at the moment :sweat_smile: If you want to take it on though, please do!