Closed jonlab closed 8 years ago
Do we need to decide that the center area of every space is a "spawning zone" and then needs to be kept clear of any objects ?
The user is responsible. Let's not do anything now. Users must organize their spaces. If they want to be ejected when teleported, they can.
ok, let's do that. We'll see how it works. This is currently implemented as a fixed target spawning point : everyone is spawned at the same position and Physics engine will do the rest (don't do that in the real world ;-) ).
The current Space teleporter script (NASpaceTeleportOnTrigger) allow any collision to trigger a Space change for every user connected to this session. The user's position then change to a given position : fixed, in a given volume ? TBD