jonlab / NewAtlantis

http://www.newatlantis.world/
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Space teleporter #5

Closed jonlab closed 8 years ago

jonlab commented 8 years ago

The current Space teleporter script (NASpaceTeleportOnTrigger) allow any collision to trigger a Space change for every user connected to this session. The user's position then change to a given position : fixed, in a given volume ? TBD

jonlab commented 8 years ago

Do we need to decide that the center area of every space is a "spawning zone" and then needs to be kept clear of any objects ?

rolandcahen commented 8 years ago

The user is responsible. Let's not do anything now. Users must organize their spaces. If they want to be ejected when teleported, they can.

jonlab commented 8 years ago

ok, let's do that. We'll see how it works. This is currently implemented as a fixed target spawning point : everyone is spawned at the same position and Physics engine will do the rest (don't do that in the real world ;-) ).