Open jonlab opened 8 years ago
We need WALK and JUMP to be implemented for many pieces.
Ok. See the list of compatible gamepads here : https://github.com/jonlab/NewAtlantis/wiki/Compatible-gamepads
About the switch between "fly mode" and "walk mode", this will work like this : -when you are in "walk mode", you can go to "fly mode" with a long press on JUMP/RUN button without moving. -when you are in "fly mode", any collision with an object makes you return automatically to "walk mode".
I proposed a standard gamepad control (see Google drive document) that would allow a user to control everything with a gamepad. buttons : change camera, menu, tool action, run/jump, change tool. joysticks : left : move - right : view. Main gamepad on Mac : Sony PS4 gamepad. Other Mac compatible gamepads : Thustmaster dual analog 4.