Closed dangitall closed 8 years ago
Ok, last comment would be: instead of (or perhaps in addition to) telling the player there was an error and they should file a bug, perhaps use log_msgf
too?
Do you mean for the NULL checks? I avoided this mostly because log messages will be generated internally by the read_mobile
and read_object
functions themselves with more precise info (the fp position). But if you think it would be more useful to have context (or there is some other place that an error slipped through unlogged), lmk!
Ah, ok, no if a log message gets generated elsewhere, then I am :+1:
Gotta run someone to swim team practice, will resume review upon return. :)