Draw doors and stairs instead of just black rectangle openings
Walls to your immediate left and right are currently invisible (because they intersect with the screen at z=0, drawing them does weird things). Need to special case them or something so your peripheral vision isn't broken.
Enemies need to appear on the ground, not hovering in the air in front of the walls
There are some weird glitches that appear mid-rotation at certain angles, not sure why.