Closed jonoxia closed 11 years ago
Done... although we need to make sure we trigger game over screen in the rare case where poison causes a TPK on the map screen
Poison damage not being triggered in mazes because player.onStep handlers are not called from there.
It seems the maze screen doesn't even have a reference to the player object right now. Need to fix that first.
Poison damage should not happen in the town.
Should do X damage to poisoned character at end of each combat round and on each step on map screen / maze screen.