jonryf / EpicWorldGenerator-bugtracker

The most powerfull world generator made for minecraft
https://www.spigotmc.org/resources/epicworldgenerator-1-8-8-1-13-2-beta-support-for-1-14-support-all-update-aquatic-features.8067/
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Water Flow Issue #143

Closed NaspoDev closed 3 years ago

NaspoDev commented 3 years ago

My players have been complaining about a water flow bug. It just doesn't work properly. When it's placed it doesn't flow the way it's supposed to, and just doesn't behave like it should. I'm pretty sure it's something to do with this plugin, but I'm not 100% sure. The only other plugin that I thought could do this is Towny, but I reached out to them and they said it's not them. This leads me to believe it's something here. (I know it has nothing to do with Tuinity because we've been on the same latest 1.16.3 jar for a while, and this started happening long after we updated).

My server runs on Tuinity 1.16.3.

I did a bit more digging and got some more info on it. It's about interaction with other water and its environment. I've attached two images with the Imgur link. Both are showcasing the most common mob spawner shape (diamond). One shows water frozen, and the other shows it backflowing. Hope this helps!

https://imgur.com/a/pdeM3LV Red = Source block Yellow = Blackflow Green = Freeze (still water/not flowing).

Players have found ways around this by making a more unconventional spawner design, and others, but it's just not practical and it should work properly.

Thank you very much!

jonryf commented 3 years ago

Disable; "controlWaterFlow": true,

Its in the settings.json, in /plugins/EpicWorldGenerator/

NaspoDev commented 3 years ago

Is this a suggestion? Or is this confirmed to be an issue with you guys and you are telling me how to fix it with 100% certainty. Thanks.

jonryf commented 3 years ago

EWG alter the water flow. If you disable the setting, EWG won't alter it anymore. EWG does it to improve how rivers flow down from mountains

NaspoDev commented 3 years ago

Oh okay. Nevermind then I'll leave it on as that's more important. Thanks for the clarification!