What steps will reproduce the problem?
1. Spawn AI players
2. Let one be killed
What is the expected output? What do you see instead?
AI player should die and not be able to move, same as a real player. However
they still drive around like sneaky little bitches.
Original issue reported on code.google.com by jami...@gmail.com on 20 Mar 2012 at 5:03
Original issue reported on code.google.com by
jami...@gmail.com
on 20 Mar 2012 at 5:03