Closed GoogleCodeExporter closed 9 years ago
Seems to only occur on the server, and in DirectX mode. When the server is in
focus memory usage is fine, but as soon as the server window loses focus memory
usage rockets up to ~2mb a second.
This doesn't seem to happen on the client.
Original comment by jami...@gmail.com
on 21 Mar 2012 at 9:43
Appears to have gone away now after latest patch. Will leave running for a few
hours with a client connected to confirm
Original comment by jami...@gmail.com
on 21 Mar 2012 at 10:42
Server ran for about 9 hours with 10 AI players and a client connected.
Neither crashed, and memory usage on the server went up about 8mb and 12mb on
the client. Don't think it's worth looking into personally.
Original comment by jami...@gmail.com
on 22 Mar 2012 at 2:21
Original issue reported on code.google.com by
jami...@gmail.com
on 21 Mar 2012 at 5:17