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jorditost
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SuperMarioCV
Computer Vision based Super Mario Bros game. Programmed with Processing
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Polygon approximation makes character slide or character gets blocked
#16
jorditost
opened
9 years ago
0
Only addDynamicPlatforms() and clearDynamicBoundaries() when objects were added / removed
#15
jorditost
opened
9 years ago
1
Integrate StageDetector in ImageFilteringWithBlobPersistence sketch
#14
jorditost
opened
10 years ago
0
Add noise supresion or stabilization when detecting in the saturation channel
#13
jorditost
opened
10 years ago
0
Change StageDetector detection method selection
#12
jorditost
closed
10 years ago
0
StageDetector independent of video source
#11
jorditost
closed
10 years ago
1
Convex Hull instead of Bounding Box: add Contour object to StageElement class
#10
jorditost
opened
10 years ago
0
Blob persistence: Just add platforms when new element. If moved, then update.
#9
jorditost
opened
10 years ago
0
Add secondary sketch to control tracking in real-time
#8
jorditost
opened
10 years ago
1
Camera calibration
#7
jorditost
opened
10 years ago
0
Lightning calibration
#6
jorditost
opened
10 years ago
0
StageDetector: rename EDGES detection
#5
jorditost
closed
10 years ago
0
StageDetector / StageElement classes: rename to a more generic name
#4
jorditost
closed
9 years ago
0
StageDetector: add more filtering options for contour detection
#3
jorditost
closed
10 years ago
1
Reorganize and clean code structure
#2
jorditost
closed
10 years ago
0
Better fullscreen and projector mode
#1
jorditost
opened
10 years ago
0