Open GoogleCodeExporter opened 8 years ago
Original comment by api.roman.public@gmail.com
on 16 Dec 2008 at 6:35
Also the case for polygons -- only their outlines are clickable.
Original comment by api.roman.public@gmail.com
on 7 Jan 2009 at 3:39
Issue 154 has been merged into this issue.
Original comment by api.roman.public@gmail.com
on 4 Feb 2009 at 10:40
Original comment by api.roman.public@gmail.com
on 10 Feb 2009 at 4:55
I suffer this issue in FF 2.X and I´m almost sure that on IE too.
Original comment by rmpatern...@gmail.com
on 20 Feb 2009 at 10:49
Same problem in 4.3.11528.8566 with FF and IE.
Original comment by limelink777@gmail.com
on 9 Mar 2009 at 10:52
Issue 179 has been merged into this issue.
Original comment by api.roman.public@gmail.com
on 10 Mar 2009 at 5:23
Great problems with polygons and the information baloons. When you click on
outline
of polygon the baloon shows the informations of an other polygon!
Original comment by scampol...@gmail.com
on 1 Apr 2009 at 8:54
Original comment by api.roman.public@gmail.com
on 22 May 2009 at 1:39
It will be great to resolve this issue
Original comment by polatali...@gmail.com
on 8 Jun 2009 at 8:30
Important problem to fix!
Original comment by greg.ang...@gmail.com
on 5 Aug 2009 at 7:36
Original comment by api.roman.public@gmail.com
on 9 Aug 2009 at 12:56
Bulk edit.
Original comment by api.roman.public@gmail.com
on 9 Aug 2009 at 1:02
Any estimate for when this issue will be resolved? The buildings layer works,
so it
must be possible.
Original comment by i...@cubelease.com
on 5 Sep 2009 at 1:51
Clickability of 3D buildings is somewhat of a different problem due to the way
they
are implemented in Google Earth. No estimate on when this will be fixed, but we
do
realize it is one of the top issues right now.
Original comment by api.roman.public@gmail.com
on 5 Sep 2009 at 6:36
Any chance of an update on this issue? Would it be possible for Google to
elaborate on
how this might be addressed?
Original comment by greg.ang...@gmail.com
on 10 Nov 2009 at 3:25
I have a KML that loads a Collada model (made with SketchUp) in the Google
Earth plugin.
My Collada model is a warehouse (with walls and a roof) containing aisles,
racks, and about
200 boxes placed on the racks. I'd like the user to be able to click on a box
and have the
Google Earth API tell me which one of the 200 boxes was clicked, by returning
for example
the ID of the box. That's apparently not possible today, unless of course I do
all the hit test
mathematics in JavaScript myself but that's not my goal. I'd love to see that
feature in the
Google Earth API.
Original comment by thibaud....@gmail.com
on 28 May 2010 at 5:12
it takes...
Original comment by serraven...@gmail.com
on 28 May 2010 at 6:13
There might be a workaround: If you use a transparent placemark on top of your
3D model, you should be able to detect the click on the placemark and show e.g.
details of your 3D model...
Original comment by steffen....@gmail.com
on 13 Jul 2010 at 2:57
It's a start. I've done this too, by using a Placemark with a MultiGeometry
containing both a Model and a Point. I used a StyleMap with the IconStyle to be
a transparent icon, and the highlighted style has a label. So when you mouse
over the icon, the label appears. Then you can click and get the balloon.
This doesn't work well at different zoom levels though, or if the model is
irregularly shaped (such as a really long rectangle). It is also problematic
when you have models that are densely packed or where they overlap. Another
workaround would be to have a MultiGeometry with an invisible 2D Geometry with
the same footprint as the model, like a shadow. This would be better, but
would have a performance impact, and doesn't work well unless looking straight
down.
Original comment by john.br...@gmail.com
on 13 Jul 2010 at 11:59
[deleted comment]
[deleted comment]
Here's a KML file with an example of a work-around using a MultiGeometry with a
Model and an invisible icon. It uses a StyleMap to display the label only when
mousing over the icon. If you want the label all the time you can ignore it.
Instead of a clear icon, I used a fake icon and set the color to almost
completely transparent.
Original comment by john.br...@gmail.com
on 26 Jul 2010 at 5:35
Attachments:
Issue 422 has been merged into this issue.
Original comment by jli...@google.com
on 27 Sep 2010 at 11:34
One way to deal with this is to implement hit-test results for imported
geometry. That way it can also be used for other purposes
Original comment by vandint...@gmail.com
on 28 Sep 2010 at 2:48
When this is implemented, when firing an event saying that a model is clicked
on, PLEASE include info on **which** model was clicked on. E.g. was it the
Colliseum? The Eiffel Tower? There seems to be no other way to get this
information.
Original comment by hutt...@gmail.com
on 21 Nov 2010 at 4:02
Earth API v1.007 now allows you to enable building selection and highlighting
using GEOptions.setBuildingSelectionEnabled and setBuildingHighlightingEnabled.
This issue mentions both user generated 3D Models and the Buildings layer which
should probably be separated from now on. If there are still issues with
interaction on the Buildings Layer please create a new Issue. The focus of
this issue should be only on 3D Models (still a confirmed feature request).
Original comment by jli...@google.com
on 29 Nov 2010 at 6:00
Appreciated your mail, informing me regarding a better improvments, and the Use
of it will keep in mind for further aplications
Original comment by yrd...@yahoo.com
on 30 Nov 2010 at 1:15
@jli, does setBuildingSelectionEnabled let us find out *which* building was
selected (i.e. gives us some kind of ID that enables us to query the name of a
building or other metadata)?
Original comment by hutt...@gmail.com
on 30 Nov 2010 at 11:09
thanks for the information @jli, can you provide an example on how to use this
new functionality?
greetings
Original comment by clcacer...@gmail.com
on 2 Dec 2010 at 5:39
When this layer to click in 3d models is active in google maps by default?
Original comment by rogerrtm
on 11 Jan 2011 at 5:13
I'm interested about this possible feature too.
Original comment by SbikySt...@gmail.com
on 1 Mar 2011 at 10:47
Any update on this feature? Patiently waiting but I'm anxious to have this
feature :)
Original comment by pierrebe...@gmail.com
on 23 Mar 2011 at 12:17
We need this asap
Original comment by john.hau...@gmail.com
on 6 May 2011 at 8:48
I've done something about this issue, because I needed some triggers to my
placemarks but the truth is that is a huge code for such a stupidity. I made an
object 3d attached to a placemark and if you move the placemark, the model
moves too and using a few functions more you can make a trigger get you get
close, but a google's feature would be better
Original comment by vrt...@gmail.com
on 6 May 2011 at 11:12
Issue 352 has been merged into this issue.
Original comment by bcke...@google.com
on 28 Jun 2011 at 7:24
Issue 124 has been merged into this issue.
Original comment by bcke...@google.com
on 28 Jun 2011 at 9:24
Issue 211 has been merged into this issue.
Original comment by bcke...@google.com
on 28 Jun 2011 at 9:51
setBuildingHighlightingEnabled(true) is not working on 3d buildings with plugin
ver 6.0.3.2197,
I've tried setBuildingSelectionEnabled(true), highlighting is working with it,
but i don't need buildigns to be clickable.
Original comment by juri.sto...@gmail.com
on 6 Jul 2011 at 6:53
[deleted comment]
I'm using latest Plugin (Just downloaded): 7.1.1.1580
HitTest Sample is not working from here:
http://earth-api-samples.googlecode.com/svn/trunk/examples/hittest.html
Only Globe and terrain is workung. Building fails completely.
Workaround fauls too:
ge.getOptions().setBuildingSelectionEnabled(true)
ge.getOptions().setBuildingHighlightingEnabled(true)
No highlight, no selection.
Now there are (in some areas) nice looking 3D buildings but there is no use for
it except that it hides some features behind the Buildings. This is just "good
looking" but not usefull.
Also trying own DAE-Model to make accessable fails.
Handling with Markers is not usefull. No exact position is possible and no
floor selection can be implemented.
So we have here an good (And in near future even better ...) looking Map-App
which does not Support essential Methods to use it propper.
This Issue is approx. 5 Years old.
Original comment by esmann.m...@gmail.com
on 11 Jun 2013 at 1:52
I love Google search that instantly finds any message you want to be a good one
Original comment by worldseaintl@gmail.com
on 28 May 2014 at 3:39
Original issue reported on code.google.com by
mquan...@gmail.com
on 16 Dec 2008 at 4:13