This is probably an 'enhancement' for the GE client... not just applicable for
Liquid Galaxy setups.
Being able to dynamically change the 'camera frustum' in GE dynamically from
ViewSync would enable head-tracking as well as stereoscopic 3D in LG rig.
You can't tell me anyhow who's used Liquid Galaxy hasn't thought about using
3d-capable LCD's and head-tracking gear so you can "look around" the window
frames... well without frustum control you can't do that! You need two slightly
off-axis views. GE always assumes the view camera is looking directly at the
scene (everything is perpendicular to view plane).
It appears 'something' may already be in the GE app, but not user controllable?
http://groups.google.com/group/kml-support-advanced/browse_thread/thread/c5b357d
e4867eee6/30e20ba9a195ac6b
I'm no 3D/VR expert so some of the terminolgy may be way off! but i can still
see the need!
Cheers, Andrew.
Original issue reported on code.google.com by alfski on 20 Oct 2010 at 11:24
Original issue reported on code.google.com by
alfski
on 20 Oct 2010 at 11:24