jorgefz / Lince

OpenGL game engine written in C
MIT License
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Add support for framebuffers #7

Open jorgefz opened 1 week ago

jorgefz commented 1 week ago

In OpenGL, this should be quite straightforward, creating thin wrapperss around glGenFramebuffers, glBindFramebuffer, and glDeleteFramebuffers.

This is useful to control where and how the scene is rendered.