jorgenpt / uasset-rs

Parsing of Unreal Engine asset files (uassets) in Rust
Apache License 2.0
91 stars 7 forks source link

idk coding i just wanna use the program for modding #1

Closed Sonny4546 closed 2 years ago

Sonny4546 commented 2 years ago

Hi sir, I wanna know how to use this program. The usage guide barely tells anything for me (I don't understand it) lol. Do I compile the program in rust to make it an exe file? Or is there an exe file already?

jorgenpt commented 2 years ago

Hello! This is a work-in-progress tool intended for use in development (verifying asset dependency graphs on check-in etc). What are you trying to use it for?

To answer your original question, it can either be used in your own Rust program that you write or it can be used as a standalone executable if you build it with cargo build from Rust.

Sonny4546 commented 2 years ago

If possible I'm trying to use this for parsing a game uassets and view/read the data. If not then I maybe misunderstood this program for something else.

If i compile it to a gui program will there be commands for it or a GUI?

jorgenpt commented 2 years ago

It's probably not going to be what you need at the current time. It is a command line program, and it doesn't yet have support for looking into the internals of the game assets -- just the relationship between them.

Sonny4546 commented 2 years ago

Ahh, I see I guess I did misunderstood it for something.

Okay thanks for the help!