Trying to get Bugdom and Nanosaur running on RG351p (Got Mighty Mike to run with no problems except controls) but I get an error about OpenGL when launching it. The RG351p doesn't support OpenGL, but it does support OpenGLES. How hard would it be to port Bugdom and Nanosaur with OpenGLES support?
Hi again,
Trying to get Bugdom and Nanosaur running on RG351p (Got Mighty Mike to run with no problems except controls) but I get an error about OpenGL when launching it. The RG351p doesn't support OpenGL, but it does support OpenGLES. How hard would it be to port Bugdom and Nanosaur with OpenGLES support?
Thanks