Closed TheBigStinkyBee closed 11 months ago
The boulders are supposed to deal some damage, but I just found out that whether or not they actually do is framerate-dependent. The higher the framerate, the less likely it is that the boulders cause damage.
@TheBigStinkyBee What's your screen's refresh rate? You can press F8 in-game to bring up the FPS counter.
144Hz. The game is running at 144 fps. Is there a way to reduce it?
Never mind, I changed it in my Display settings. It worked! Still, it seems a bit odd that sort of thing is framerate-dependent.
Yes, this is definitely a gameplay bug. I fixed the most glaring framerate-dependent (FRD) bugs in the game - the physics in slopes, platforms, fences, etc. weren't very tolerant of arbitrary framerates - but some subtle issues remain. I just did some testing at high framerates and I identified these problems:
I intend to fix these for the next release. Let me know if you find more so I can try to fix them.
Bugdom 1.3.4 fixes all these issues. Feel free to reopen this if you find anything else!
Just as the title suggests, the tumbling boulders on Level 8 don't hurt you or kill enemies when they fall down the hill. They just push you aside.