Closed 0megafactor closed 1 year ago
CMR and Bugdom use a single GL context across the entire game (since v1.3.2 for Bugdom).
But Nanosaur and Otto Matic currently tear down the GL context and create a new one inbetween each scene. Perhaps Reshade doesn't like this?
@0megafactor Nanosaur 1.4.4 works great for me with ReShade 5.6.0. Feel free to reopen the issue if it still crashes for you.
Hello! I really enjoy your Pangea Software remakes of these classic amazing titles. I've been putting a Reshade Preset onto Bugdom & Cro Mag Rally which looks amazing and I'd like to be able to do that on Nanosaur and Ottomatic. I haven't tested Ottomatic yet but Nanosaur keeps crashing when it says to "hit space" on the title screen after I inject Reshade. I'm not sure what the issue could be since It's on the same renderer OpenGL as I put for Bugdom & Cro Mag. Any help would be heavily appreciated thank you.