Open jorisvddonk opened 7 years ago
Started working on this in the 'further-development' branch.
Some more stuff needs to be done to finish the multiplayer support:
To elaborate on the current state of multiplayer support: it was written in about 30 minutes, and works in so far that two players can shoot up files in the game's root folder, but desyncs will eventually happen unless the aforementioned TODOs are resolved.
Support for multiplayer would be really sweet.
Although socket.io is already used for bidirectional asynchronous communication between server and client, adding multiplayer support could still cost quite a bit of time.