At the moment, spaceside uses a floating camera, that's implemented in camera.gd. Whilst this floating camera is nice for some occasional debugging, it's not particularly accurate to how NIV behaves, and in the end we want to have some proper walking around the spaceship, with the ability to jump onto the roof.
Let's implement the in-stardrifter movement physics like in Noctis IV!
At the moment, spaceside uses a floating camera, that's implemented in
camera.gd
. Whilst this floating camera is nice for some occasional debugging, it's not particularly accurate to how NIV behaves, and in the end we want to have some proper walking around the spaceship, with the ability to jump onto the roof.Let's implement the in-stardrifter movement physics like in Noctis IV!