Closed jorisvddonk closed 8 months ago
This is a particularly notorious bug that I thought I fixed many times, but it keeps coming back in certain cases. Make sure that it's tested for various different star systems and different planets orbiting them; Ylastravenya and Balastrackonastreya in particular.
NOPE, this one is back, sigh. Reopening.
It seems that in certain cases, loading a game can fix it? There must be some variable not getting set correctly if you just move around the universe normally or via the st
command. That also explains why I keep thinking this bug is fixed: whenever I try tackling it, I'm actively loading the game to make development quicker...
At the moment, the day/night terminator of planets in space is completely misaligned, and the 'dark side' of planets is often pointed the wrong way.
The above example screenshot demonstrates the issue nicely; the star is to the right here, but somehow the texture of the planet is rotated such that the day/night side is not aligned with the positioning in 3d of all of the objects in the
space_local_system
scene.