Open tjcdeveloper opened 1 year ago
Currently getting an error in the console:
InvalidOperationException: Sequence contains no elements System.Linq.Enumerable.Max (System.Collections.Generic.IEnumerable`1[T] source) (at <523a924aba464755b1747653b71e5189>:0) ImprovedDemands.StoreSpawnerPatch.CalculateNewTierProbabilities (System.Collections.Generic.List`1[T] currentDemands, System.Collections.Generic.List`1[T] possibleTiers) (at <018f119795264239915b36fdf0a92ee7>:0) ImprovedDemands.StoreSpawnerPatch.GetSpawnInfo (VoxelTycoon.Cities.City city, VoxelTycoon.QuickRandom random) (at <018f119795264239915b36fdf0a92ee7>:0) ImprovedDemands.StoreSpawnerPatch.Prefix (VoxelTycoon.Cities.City city, VoxelTycoon.QuickRandom random, VoxelTycoon.Cities.CityStoreSpawnInfo& __result) (at <018f119795264239915b36fdf0a92ee7>:0) (wrapper dynamic-method) VoxelTycoon.Cities.CityStoreSpawner.VoxelTycoon.Cities.CityStoreSpawner.GetSpawnInfo_Patch1(VoxelTycoon.Cities.CityStoreSpawner,VoxelTycoon.Cities.City,VoxelTycoon.QuickRandom) VoxelTycoon.Cities.CityStoreSpawner.TryGetSpawnInfo (VoxelTycoon.Cities.City city, VoxelTycoon.QuickRandom random, VoxelTycoon.Cities.CityStoreSpawnInfo& spawnInfo) (at <4ce02168efed4142b0fd142d565e512b>:0) VoxelTycoon.Cities.City.TrySpawnStore () (at <4ce02168efed4142b0fd142d565e512b>:0) VoxelTycoon.Cities.City.InvalidateDemands () (at <4ce02168efed4142b0fd142d565e512b>:0) VoxelTycoon.Cities.City.OnUpdate () (at <4ce02168efed4142b0fd142d565e512b>:0) VoxelTycoon.Cities.CityManager.OnUpdate () (at <4ce02168efed4142b0fd142d565e512b>:0) VoxelTycoon.UpdateBehaviour.Update () (at <4ce02168efed4142b0fd142d565e512b>:0)
Sounds like something broke with an update of the base game. If I ever get back to this game and modding it, I'll have a look. Until then, feel free to fork the mod and release a fix.
Currently getting an error in the console: