Open igarrison opened 4 years ago
No worries if you don't care about this pull request Josiah. Maybe its just fine to just leave your repo as is, frozen in a 2.79 world? I only just wanted to hack up the script to get it working in 2.90 instead of casing logic around Blender version numbers to handle these changed attributes.
I grabbed a blender build from 6/1/2020 (blender-2.90.0-1d4bae856690-windows64), grabbed your Blender-Booster script, and had to make the attached list of changes to get the script to run by stepping through the console errors.
The names of 2 blender attributes changed in Blender 2.80:
min_bounces changed to min_light_bounces transparent_min_bounces was changed to min_transparent_bounces
and 'use_transparent_shadows' seems like it was removed from 2.80 and onwards.
With these changes made I can now run the script in Blender 2.90. The 'tiny' frames are rendered, the hardest frame is found, and then the script goes right on to rendering the master animation.