josauder / procedural_city_generation

Procedural City Generation program implemented in Python and Visualized with Blender.
Mozilla Public License 2.0
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Explaination on the seed rule #32

Open julianyulu opened 3 years ago

julianyulu commented 3 years ago

Hi,

Thanks for sharing this cool work.

I understand most of the logic by going through the code, but the implementation of seed rule together with seed in vertex confuses me. Could the authors or other guys explain a little bit about the role 'seed' plays in the code and its difference from 'minor_rode' rule ?

Thanks, Julian