Open benhamlett opened 1 month ago
Is there a way I can achieve different material/s for cliff slopes and caves? I attempted to do the cliff textures using shadergraph but object space was giving strange results due to the amount of seperate mesh's.
Any advice would be much appreciate.
Is there a way I can achieve different material/s for cliff slopes and caves? I attempted to do the cliff textures using shadergraph but object space was giving strange results due to the amount of seperate mesh's.
Any advice would be much appreciate.