josebasierra / voxel-planets

Generation of planets with dynamic terrain
MIT License
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Cliff slope material #2

Open benhamlett opened 1 month ago

benhamlett commented 1 month ago

Is there a way I can achieve different material/s for cliff slopes and caves? I attempted to do the cliff textures using shadergraph but object space was giving strange results due to the amount of seperate mesh's.

Any advice would be much appreciate.