We are using ColorType::L8. We could use RBG to apply other colours, but that would increase the size needed in memory to 3 bytes. And that would lower the maximum image size you can render with your computer because the full image is in memory before writing it into a file. In case you want a bigger image, you could always split it into parts.
We are using
ColorType::L8
. We could use RBG to apply other colours, but that would increase the size needed in memory to 3 bytes. And that would lower the maximum image size you can render with your computer because the full image is in memory before writing it into a file. In case you want a bigger image, you could always split it into parts.