Closed donaggie6 closed 8 years ago
Thank you. I will get on this right away.
Date: Mon, 24 Aug 2015 12:12:51 -0700 From: notifications@github.com To: GamificationAlgebraConcepts@noreply.github.com Subject: [GamificationAlgebraConcepts] [MMM:Ship] Mouse Cursor (#16)
Consider a large cursor during game play. While trying to kick minions off the ladders, I frequently lost my standard cursor. A larger cursor would be easier to find. Think of the "sights" in games like the Halo, or Battlefield franchises. They are always on and easy to find while moving from target to target.
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If you need my help to port it into game, let me know. It'll be something new ;)
ok
Date: Mon, 24 Aug 2015 15:00:45 -0700 From: notifications@github.com To: GamificationAlgebraConcepts@noreply.github.com CC: skullmaru@live.com Subject: Re: [GamificationAlgebraConcepts] [MMM:Ship] Mouse Cursor (#16)
If you need my help to port it into game, let me know. It'll be something new ;)
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This feature is partially working and somewhat not. The scripts should already be working, but the cursor does not yet appear. This might be resolved soon....
Later today, I'll try to dig through the revisions and figure out what happened.
Fixed.
Consider a large cursor during game play. While trying to kick minions off the ladders, I frequently lost my standard cursor. A larger cursor would be easier to find. Think of the "sights" in games like the Halo, or Battlefield franchises. They are always on and easy to find while moving from target to target.