Open josefnpat opened 7 years ago
I would love some feedback on this ticket.
Achievements could increase score, give research points, or unlock new modes in multiplayer.
@softsound do we want them in this sprint?
What type of achievements are we talking about?
Achievements tend to be a one-time reward system. "Look at the progress I've made". Steam achievements, xbox achievements, ps4 trophies are prime examples of the current state of achievements.
I think they're a good idea in the long term, but not for this sprint.
I think we should have both in-game and equivalent achievements on steam much like stardew value.
One game I enjoyed simply because of the achievements was Sproggiwood a very well done roguelike.
That game had a lot more content due to the achievements, and I kept coming back just for the achievements.
I don't think RCS is set up enough like a roguelike to copy what they did. But we can try and aim for a small set of maybe 15 achievements.
Each set of 5 achievements can unlock a new skin in the game.
A. Pizza Mode B. Old School Retro C. Crazy Kittens
Now I can work on icons for all these. I think we should have an achievement age option on the title screen.
All the icons will be in a grid of 3x5 and on hover it will say either "hidden" or unlocked and what you achieved.
These achievements are mere suggestions. I see the purpose of achievements is to push the player to try new things, finish things or try something unorthodox to see more game content.
Please clean up and prep for release
Those achivements above seem fine.
Here are some icons you can work with. IDK.
I don't think we will have time for this.
These give research points?