Open softsound opened 7 years ago
For example rmb on savager ship, then chevrons on scrap appear, click away from savager ship, chevrons disappear.
so if(selected_ship) then (interactive_items_have_chevrons) else hide chevrons and give people some room to breathe.
Don't show chevron if you cannot interact with it, or make it very faint.
Relates to #358
When a ship is selected highlight things it can interact with
e.g.
For example rmb on savager ship, then chevrons on scrap appear, click away from savager ship, chevrons disappear.
so if(selected_ship) then (interactive_items_have_chevrons) else hide chevrons and give people some room to breathe.