This is already added to an extent, but can only be used once as far as I know. The bar owner actually tells you that you can do this so adding an option once you reach a certain drunkenness might be good. This would allow the player to better control that stat as well at the cost of time. Also saves us a bit of balancing trouble with drunks stat. Curious what others think as well, but this is an easy implementation with a positive effect on player experience!
This is already added to an extent, but can only be used once as far as I know. The bar owner actually tells you that you can do this so adding an option once you reach a certain drunkenness might be good. This would allow the player to better control that stat as well at the cost of time. Also saves us a bit of balancing trouble with drunks stat. Curious what others think as well, but this is an easy implementation with a positive effect on player experience!