joshheinrichs / cmpt306-project

A procedural generated dungeon crawler built in Unity.
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Account for different orbiter sizes with OrbitBar #1

Closed joshheinrichs closed 8 years ago

joshheinrichs commented 8 years ago

If you add other GameObjects that aren't 1x1 pixels, they will be way too close together (it works with the fireballs right now since they're at 100x scale). It'd be good to generalize the code, but I haven't yet.