joshhunt / GhostOverlay

"You're going to see a lot of things you won't understand"
GNU Affero General Public License v3.0
42 stars 9 forks source link

Allow local deploys and MS store versions to run side-by-side #6

Open fitzmill opened 4 years ago

fitzmill commented 4 years ago

Small changes to the app manifest could allow for a developer to run the overlay installed by the store at the same time as a locally deployed version of the overlay. Could be useful for quickly comparing changes. However this would also create a small amount of extra work to change the manifest before publishing to the store.

joshhunt commented 4 years ago

Yes, this would be handy. How can I do this? 😅

I presume any changes can just be automated with build scripts/profiles

hearnia2k commented 4 years ago

Is it possible for others to 'sideload' the widget? I am running the insider game bar, and want transparency, I see that the widget is updating, but it's not published in the MS Store.

I was looking at the Game Bar SDK help pages and it suggests you can prepare apps that can be sideloaded, but unfortunately doesn't explain how, or how to load them, or where the files for the widgets are stored, which so far have evaded me.

Ghost Overlay looks great, but really, for me, it has almost no value until I can ideally urn it as a UWP application on a second display (game bar SDK help pages says this is possible with very minimal changes), or run it with transparency, since the window interferes too much for me.

(I did not want to open a new 'issue' for this, and this existing item seems somewhat related)