While trying to implement general incident detection, it was discovered that the SDK doesn't have access to incident counts in replays. Therefore, in this PR, the only new feature is the detection of cars stopped on track. Other incidents will be detected in separate issues.
Fixes #13
Type of change
[ ] Bug fix (non-breaking change which fixes an issue)
[x] New feature (non-breaking change which adds functionality)
[ ] Breaking change (fix or feature that would cause existing functionality to not work as expected)
[ ] This change requires a documentation update
Testing
Testing with replays in which cars stop on track. There still exists the issue of talking about cars that stopped and then got going again, though this may be solved with simply more types of event detection.
Description
While trying to implement general incident detection, it was discovered that the SDK doesn't have access to incident counts in replays. Therefore, in this PR, the only new feature is the detection of cars stopped on track. Other incidents will be detected in separate issues.
Fixes #13
Type of change
Testing
Testing with replays in which cars stop on track. There still exists the issue of talking about cars that stopped and then got going again, though this may be solved with simply more types of event detection.