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joshmarinacci
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voxeljs-next
The next generation of Voxel JS
https://vr.josh.earth/voxeljs-next/examples/ecsy.html
BSD 3-Clause "New" or "Revised" License
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fresh build of example does not work
#43
kumavis
opened
1 year ago
1
Is this project dead/no longer maintained?
#42
Vixeliz
closed
2 years ago
0
Fix Greedy Meshing and for New WebGL Version
#41
ethereumdegen
closed
3 years ago
2
Greedymesher stretches textures
#40
ethereumdegen
opened
3 years ago
1
MagicaVoxel import
#39
mchogan
opened
3 years ago
0
Added player ability to lift (levitate) to example
#38
andrewrgarcia
closed
4 years ago
2
player lift feature
#37
andrewrgarcia
closed
4 years ago
1
Make voxeljs-next a library that is npm installable
#36
jsonxr
closed
4 years ago
2
Documentation + example errors
#35
BobFred7
closed
4 years ago
1
NPM Module
#34
rbrandonc
opened
4 years ago
7
How do I run this?
#33
anonyco
closed
4 years ago
8
improvement: unit testing
#32
drBenway
opened
5 years ago
0
broken link
#31
drBenway
closed
5 years ago
1
Texture bleeding experiment
#30
joshmarinacci
closed
5 years ago
0
skip rendering empty chunks
#29
joshmarinacci
opened
5 years ago
0
build a performance test
#28
joshmarinacci
opened
5 years ago
0
publicity for the results of sprint 1
#27
joshmarinacci
closed
4 years ago
0
create a new texture manager api
#26
joshmarinacci
opened
5 years ago
3
consolidate chunking and texturing code
#25
joshmarinacci
closed
5 years ago
1
only enable touch overlay if actual touch events are supported
#24
joshmarinacci
closed
5 years ago
1
fix ambient occlusion for greedy mesher
#23
joshmarinacci
closed
5 years ago
1
implement Level of Detail
#22
joshmarinacci
opened
5 years ago
1
clean up block access api
#21
joshmarinacci
closed
5 years ago
2
API to set multiple blocks at once.
#20
joshmarinacci
closed
5 years ago
5
implement water
#19
joshmarinacci
opened
5 years ago
0
can’t choose block type in iPad
#18
joshmarinacci
opened
5 years ago
0
Fix full screen in iOS and Mac safari
#17
joshmarinacci
closed
5 years ago
3
terrain example
#16
joshmarinacci
opened
5 years ago
0
sky and sun moon cycle
#15
joshmarinacci
opened
5 years ago
0
clouds
#14
joshmarinacci
opened
5 years ago
0
make chunk creation lazier
#13
joshmarinacci
opened
5 years ago
0
press and hold left to enter and exit creative mode
#12
joshmarinacci
opened
5 years ago
0
switch to better physics algorithm
#11
joshmarinacci
opened
5 years ago
2
texture leaking between atlas cells
#10
joshmarinacci
opened
5 years ago
1
try moving meshing to background thread
#9
joshmarinacci
opened
5 years ago
0
show pointer when in fullscreen and dialog is open
#8
joshmarinacci
opened
5 years ago
0
Make events work when dragging from one button to another in touch controls
#7
joshmarinacci
opened
5 years ago
1
move touch control elements into the TouchControls class
#6
joshmarinacci
opened
5 years ago
2
error printed when exiting from fullscreen
#5
joshmarinacci
closed
5 years ago
1
make ambient occlusion work properly with the Greedy Mesher
#4
joshmarinacci
opened
5 years ago
0
switch to a proper ECS
#3
joshmarinacci
closed
4 years ago
0
document how the texture mapping works
#2
joshmarinacci
opened
5 years ago
0
document how chunks and meshing works
#1
joshmarinacci
closed
5 years ago
1