joshnajera / godot-vim

VIM bindings for godot 4
MIT License
249 stars 27 forks source link

Autocompletion broken #21

Open adrientremblay opened 11 months ago

adrientremblay commented 11 months ago

Maybe I'l being stupid. But for me the autocomplete accept doesn't work with this plugin active. Thanks!

body-clock commented 11 months ago

Same here. Hitting tab or enter to autocomplete just adds white-space like you would expect it to without auto-completion.

nsubordin81 commented 10 months ago

I'm also having this experience, it feels like choosing between ide helpy thingies and vim bindings. otherwise loving this thank you!

EDIT: after seeing ostap-tymchenko's post, adding some info for my own case as well

not sure how much this helps, but some high level platform info as well, at least you know it is a cross platform issue. OS: Windows 11 Pro OS version: 10.0.22621 build 22621 Laptop: Gigabyte Aero 15xV8, x64 architecture, intel i7-8750 cpu,

ostap-tymchenko commented 10 months ago

Hello, Im having the same issue. info:

martelosso commented 10 months ago

Hi, I'm also having the same issue. No other extensions installed

magicBeast commented 10 months ago

Same issue. No other extensions installed

Godot v4.2.1.stable unknown - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Sat, 13 Jan 2024 14:36:54 +0000 - Wayland - Vulkan (Mobile) - dedicated AMD Radeon RX 6750 XT (RADV NAVI22) () - AMD Ryzen 5 7600X 6-Core Processor (12 Threads)

loranbriggs commented 10 months ago

Same, lovely plugin. I feel at home in godot using vim bindings. But when auto complete suggestions come up and I hit tab or enter it ignores auto complete and adds a tab or new line. Lovely plugin otherwise, hope it gets an update.

vinigmartins commented 9 months ago

For me it works by commenting cursor.gd line 72. It's a bit buggy, at least autocomplete works

image

magicBeast commented 9 months ago

For me it works by commenting cursor.gd line 72. It's a bit buggy, at least autocomplete works

That did allow autocomplete to work. Now if only cw and dw didn't eradicate all the blank lines below the target, it might be usable :-) Is nobody actively working on this project? Seems crazy that it's the only plugin to give vim emulation in the plugins store and it's full of bugs!

djeriko commented 8 months ago

Same problem

hyouuu commented 8 months ago

@vinigmartins mmm where is the cursor.gd?!

hyouuu commented 8 months ago

LOL I figured out we're talking about https://github.com/bernardo-bruning/godot-vim not this repo