Open adrientremblay opened 11 months ago
Same here. Hitting tab or enter to autocomplete just adds white-space like you would expect it to without auto-completion.
I'm also having this experience, it feels like choosing between ide helpy thingies and vim bindings. otherwise loving this thank you!
EDIT: after seeing ostap-tymchenko's post, adding some info for my own case as well
not sure how much this helps, but some high level platform info as well, at least you know it is a cross platform issue. OS: Windows 11 Pro OS version: 10.0.22621 build 22621 Laptop: Gigabyte Aero 15xV8, x64 architecture, intel i7-8750 cpu,
Hello, Im having the same issue. info:
Godot v4.2.1.stable.fedora [b09f793f5]
Operating System: Fedora Linux 39 KDE Plasma Version: 5.27.10 KDE Frameworks Version: 5.113.0 Qt Version: 5.15.11 Kernel Version: 6.6.11-200.fc39.x86_64 (64-bit) Graphics Platform: Wayland Processors: 12 × AMD Ryzen 5 7640U w/ Radeon 760M Graphics Memory: 14.8 GiB of RAM Graphics Processor: AMD Radeon Graphics Manufacturer: Framework Product Name: Laptop 13 (AMD Ryzen 7040Series) System Version: A5
Hi, I'm also having the same issue. No other extensions installed
Same issue. No other extensions installed
Godot v4.2.1.stable unknown - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Sat, 13 Jan 2024 14:36:54 +0000 - Wayland - Vulkan (Mobile) - dedicated AMD Radeon RX 6750 XT (RADV NAVI22) () - AMD Ryzen 5 7600X 6-Core Processor (12 Threads)
Same, lovely plugin. I feel at home in godot using vim bindings. But when auto complete suggestions come up and I hit tab or enter it ignores auto complete and adds a tab or new line. Lovely plugin otherwise, hope it gets an update.
For me it works by commenting cursor.gd line 72. It's a bit buggy, at least autocomplete works
For me it works by commenting cursor.gd line 72. It's a bit buggy, at least autocomplete works
That did allow autocomplete to work. Now if only cw and dw didn't eradicate all the blank lines below the target, it might be usable :-) Is nobody actively working on this project? Seems crazy that it's the only plugin to give vim emulation in the plugins store and it's full of bugs!
Same problem
@vinigmartins mmm where is the cursor.gd
?!
LOL I figured out we're talking about https://github.com/bernardo-bruning/godot-vim not this repo
Maybe I'l being stupid. But for me the autocomplete accept doesn't work with this plugin active. Thanks!