joshnajera / godot-vim

VIM bindings for godot 4
MIT License
245 stars 27 forks source link

Enh: <esc> aliases #29

Open binury opened 3 months ago

binury commented 3 months ago

Although they may seem custom, these bindings are built-ins

closes #22 & #24

hyouuu commented 2 months ago

Given that the repo seems to be abandoned but is the only usable one (comparing to https://github.com/bernardo-bruning/godot-vim), should we use your fork as a base to include other open PRs and move forward @binury ?

hyouuu commented 2 months ago

Oops looks like I already forked this 4 months ago and just added your changes here: https://github.com/hyouuu/godot-vim feel free to use it if you like

Matthew-Eucaristo commented 1 month ago

Oops looks like I already forked this 4 months ago and just added your changes here: https://github.com/hyouuu/godot-vim feel free to use it if you like

Have tried yours, just replaced the godot-vim.gd and my lovely Ctrl+[ just worked like a charm 😍thank you @hyouuu

eth4io commented 1 month ago

Nice PR! I would suggest to not to commit the white space changes in your commit. It may down to personal preference but it's good to respect the original tab/space convention unless it's a dedicated space re-formatting PR.

eth4io commented 1 month ago

On another note, similar to this change, any chance anyone has figured out how to do sequential key mapping?

For instance in other VIM editors I mapped typing f then d within one second to Escape to exit insert mode