joshuaauerbachwatson / anyCards

Multi-person card game with no built-in rules
Apache License 2.0
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[client] Better automation for game token sharing #15

Closed joshuaauerbachwatson closed 1 year ago

joshuaauerbachwatson commented 1 year ago

The game token sharing currently relies on cut and paste which is more awkward on iOS than it is on a laptop. In the outbound direction we can use the standard share controller or some variation on it to originate an email to potential players. But, in the inbound direction, we may need a share extension to recognize a special URL for a shared game token and open the game with that token. I did this with Razor Puzzle. It's a good solution, but it's a bunch of work, because the share extension becomes like a second app that is bundled with the main one.

joshuaauerbachwatson commented 1 year ago

Game token sharing has pretty much disappeared as an issue now that we are no longer requiring the use of server-generated totally random tokens. Any 12 character alphanumeric string will do and players can just agree in advance on the token they want to use.