Closed rchh closed 4 years ago
I was hoping to get the CI build to pass by adding a small fix to the example, but I guess since it's still in the context of a PR the env vars don't get exposed so they'll fail. I ran the tests locally and they passed, so I'll pull this in shortly.
Pulled it in - thank you :D
Fixed an issue where multiple calls to CSGO.CSGOClient(...).launch() without a GC response could create duplicate
setInterval(this._sendClientHello, 2500)
which will never stop sendingk_EMsgGCClientHello
.