Closed haibu64 closed 4 years ago
Currently, collision boxes are doubling as hurtboxes, making it difficult to incorporate whiff-punish mechanics and invincibility for certain frames of animation without some tricky (and often problematic) workarounds.
Currently, collision boxes are doubling as hurtboxes, making it difficult to incorporate whiff-punish mechanics and invincibility for certain frames of animation without some tricky (and often problematic) workarounds.