What steps will reproduce the problem?
1. On some systems (not all), drag the wonderland client window from one
monitor to the other in a dual monitor configuration.
2. Client turns grey and never recovers
What is the expected output? What do you see instead?
On other systems, the client moves without interfering with the renderer.
Here is the stack trace:
Uncaught exception
javax.media.opengl.GLException: glGetError() returned the following error codes
after a call to glClear(): GL_INVALID_VALUE
at javax.media.opengl.DebugGL.checkGLGetError(DebugGL.java:12715)
at javax.media.opengl.DebugGL.glClear(DebugGL.java:466)
at com.jme.renderer.jogl.JOGLRenderer.clearBuffers(JOGLRenderer.java:502)
at org.jdesktop.mtgame.OnscreenRenderBuffer.clear(OnscreenRenderBuffer.java:161)
at org.jdesktop.mtgame.DefaultBufferController.renderBuffer(DefaultBufferController.java:177)
at org.jdesktop.mtgame.DefaultBufferController.renderScene(DefaultBufferController.java:167)
at org.jdesktop.mtgame.Renderer.run(Renderer.java:929)
What version of the product are you using? On what operating system?
I've seen this on mutliple versions
Please provide any additional information below.
Original issue reported on code.google.com by nnnjo...@gmail.com on 22 Nov 2011 at 2:01
Original issue reported on code.google.com by
nnnjo...@gmail.com
on 22 Nov 2011 at 2:01