Closed GoogleCodeExporter closed 9 years ago
You need to to check the exporter you are using. According to the document, the
exporter is:
<authoring_tool>FBX COLLADA exporter</authoring_tool>
I would expect:
<authoring_tool>OpenCOLLADA2011 x64</authoring_tool>
This exporter is not providing a valid definition of the texture. If you look
at the effect named "lambert2-fx", you will see the diffuse texture is defined
as:
<texture texture="file1-image" texcoord="CHANNEL0">
According to the COLLADA spec (v1.4.1 page 8-26), the texture needs to refer to
a sampler2D object. This texture refers to an image directly, and not a sampler.
Also as a sidenote, the texture you provided is really big. I'm not sure if JME
will accept a texture that size. You should limit your textures to square
power-of-two sizes, typically either 512x512 or 1024x1024 wherever possible.
Original comment by jonathan...@gmail.com
on 27 Jun 2011 at 5:34
It turns out I was not loading the plugin correctly. I have got that all
figured out now, but I am still having issues with the file textures. Although
I have not played around with it enough to say there is a problem yet. I'll let
you know how it goes and if I am in need of any other assistance.
Thanks.
Original comment by mikemh...@gmail.com
on 12 Jul 2011 at 2:41
Closing down. Please feel free to re-open if more issues arise.
Original comment by josmasfl...@gmail.com
on 7 Sep 2011 at 5:43
Original issue reported on code.google.com by
mikemh...@gmail.com
on 27 Jun 2011 at 5:06Attachments: