josmas / openwonderland

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Add "go to" object feature in Object Editor #206

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
In the "Object Hierarchy" section of the Object Editor window to the right of 
the minus button, I would like to have a "Go To" button. When pressed, this 
would navigate my avatar to the location of the object. Ideally it would put 
the object right in front of my avatar, but if it worked like a Placemark, that 
would be fine too.

The issue I'm trying to solve is a quick way to find missing objects. For 
example, in a world with lots of small objects, one of the small objects can be 
hidden from view when a larger object is inadvertently moved on top of the 
small object. 

Original issue reported on code.google.com by nicole.m...@gmail.com on 1 Oct 2011 at 1:35

GoogleCodeExporter commented 9 years ago
Attached diff adds a "Go To Object" button to the object editor and relocates 
client to object's position and rotation.

Original comment by pympno...@gmail.com on 4 Oct 2011 at 3:12

Attachments:

GoogleCodeExporter commented 9 years ago

Original comment by pympno...@gmail.com on 16 Dec 2011 at 4:22

GoogleCodeExporter commented 9 years ago
Updated version of the diff uses best view like logic to pick where to go.

Original comment by jonathan...@gmail.com on 27 Jan 2012 at 5:49

Attachments:

GoogleCodeExporter commented 9 years ago
This issue was closed by revision r4797.

Original comment by jonathan...@gmail.com on 1 Feb 2012 at 1:09